diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:23:31 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:23:31 +0200 |
commit | 7936b3cc4c657e4b273b376068f095e1e0e4d82a (patch) | |
tree | a57e1d039f6f53b4a6b03fb123f5a3f4e23b374f | |
parent | de739530c215a65788e047c793f376ad6097863a (diff) | |
parent | b218727599b956384c4c77446535737cbd415173 (diff) |
Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
-rw-r--r-- | doc/classes/CanvasItem.xml | 7 | ||||
-rw-r--r-- | doc/classes/Node.xml | 6 | ||||
-rw-r--r-- | editor/editor_node.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/asset_library_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/progress_dialog.cpp | 2 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 | ||||
-rw-r--r-- | scene/main/canvas_item.cpp | 8 | ||||
-rw-r--r-- | scene/main/canvas_item.h | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 16 | ||||
-rw-r--r-- | scene/main/node.h | 1 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 2 |
12 files changed, 25 insertions, 32 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index d8c1af0b3c..70d825efac 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -500,6 +500,13 @@ Transformations issued by [param event]'s inputs are applied in local space instead of global space. </description> </method> + <method name="move_to_front"> + <return type="void" /> + <description> + Moves this node to display on top of its siblings. This has more use in [Control], as [Node2D] can be ordered with [member Node2D.z_index]. + Internally, the node is moved to the bottom of parent's children list. The method has no effect on nodes without a parent. + </description> + </method> <method name="queue_redraw"> <return type="void" /> <description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index a0c5bfd4bb..92beefa5fc 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -577,12 +577,6 @@ Queues a node for deletion at the end of the current frame. When deleted, all of its child nodes will be deleted as well. This method ensures it's safe to delete the node, contrary to [method Object.free]. Use [method Object.is_queued_for_deletion] to check whether a node will be deleted at the end of the frame. </description> </method> - <method name="raise"> - <return type="void" /> - <description> - Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. The top Node is drawn first, then any siblings below the top Node in the hierarchy are successively drawn on top of it. After using [code]raise[/code], a Control will be drawn on top of its siblings. - </description> - </method> <method name="remove_and_skip"> <return type="void" /> <description> diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 9290430d4d..396e102490 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3377,7 +3377,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed singleton->main_editor_button_vb->add_child(tb); singleton->editor_table.push_back(p_editor); - singleton->distraction_free->raise(); + singleton->distraction_free->move_to_front(); } singleton->editor_data.add_editor_plugin(p_editor); singleton->add_child(p_editor); @@ -4959,7 +4959,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } if (atidx == i) { - node->raise(); + node->move_to_front(); continue; } @@ -5384,7 +5384,7 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) { tb->set_toggle_mode(true); tb->set_focus_mode(Control::FOCUS_NONE); bottom_panel_vb->add_child(p_item); - bottom_panel_hb->raise(); + bottom_panel_hb->move_to_front(); bottom_panel_hb_editors->add_child(tb); p_item->set_v_size_flags(Control::SIZE_EXPAND_FILL); p_item->hide(); @@ -5418,7 +5418,7 @@ void EditorNode::make_bottom_panel_item_visible(Control *p_item) { void EditorNode::raise_bottom_panel_item(Control *p_item) { for (int i = 0; i < bottom_panel_items.size(); i++) { if (bottom_panel_items[i].control == p_item) { - bottom_panel_items[i].button->raise(); + bottom_panel_items[i].button->move_to_front(); SWAP(bottom_panel_items.write[i], bottom_panel_items.write[bottom_panel_items.size() - 1]); break; } diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 8fbc696ee2..bced37ca64 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -574,7 +574,7 @@ void EditorAssetLibrary::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("AssetLib"))); - error_label->raise(); + error_label->move_to_front(); } break; case NOTIFICATION_ENTER_TREE: diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index cfdf743bb0..4cc60c4c3c 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -176,7 +176,7 @@ void ProgressDialog::add_task(const String &p_task, const String &p_label, int p } else { cancel_hb->hide(); } - cancel_hb->raise(); + cancel_hb->move_to_front(); cancelled = false; _popup(); if (p_can_cancel) { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 41ed1d16c4..4a1f2ab7c6 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -1086,7 +1086,7 @@ void ColorPicker::_screen_pick_pressed() { } else { screen->show(); } - screen->raise(); + screen->move_to_front(); #ifndef _MSC_VER #warning show modal no longer works, needs to be converted to a popup #endif diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 3efd465939..c8de8789fe 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -351,7 +351,7 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { if (gn->is_comment()) { move_child(gn, 0); } else { - gn->raise(); + gn->move_to_front(); } } diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 65e7ba3e67..093e4a8cd3 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -369,6 +369,13 @@ void CanvasItem::queue_redraw() { MessageQueue::get_singleton()->push_callable(callable_mp(this, &CanvasItem::_redraw_callback)); } +void CanvasItem::move_to_front() { + if (!get_parent()) { + return; + } + get_parent()->move_child(this, get_parent()->get_child_count() - 1); +} + void CanvasItem::set_modulate(const Color &p_modulate) { if (modulate == p_modulate) { return; @@ -897,6 +904,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("hide"), &CanvasItem::hide); ClassDB::bind_method(D_METHOD("queue_redraw"), &CanvasItem::queue_redraw); + ClassDB::bind_method(D_METHOD("move_to_front"), &CanvasItem::move_to_front); ClassDB::bind_method(D_METHOD("set_as_top_level", "enable"), &CanvasItem::set_as_top_level); ClassDB::bind_method(D_METHOD("is_set_as_top_level"), &CanvasItem::is_set_as_top_level); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 1abb4edec9..b80289fdb4 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -198,6 +198,7 @@ public: void hide(); void queue_redraw(); + void move_to_front(); void set_clip_children(bool p_enabled); bool is_clipping_children() const; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 99ab7c03ac..f01ec99205 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -389,21 +389,6 @@ void Node::_move_child(Node *p_child, int p_pos, bool p_ignore_end) { data.blocked--; } -void Node::raise() { - if (!data.parent) { - return; - } - - // Internal children move within a different index range. - if (_is_internal_front()) { - data.parent->move_child(this, data.parent->data.internal_children_front - 1); - } else if (_is_internal_back()) { - data.parent->move_child(this, data.parent->data.internal_children_back - 1); - } else { - data.parent->move_child(this, data.parent->get_child_count(false) - 1); - } -} - void Node::_propagate_groups_dirty() { for (const KeyValue<StringName, GroupData> &E : data.grouped) { if (E.value.group) { @@ -2816,7 +2801,6 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_position"), &Node::move_child); ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups); - ClassDB::bind_method(D_METHOD("raise"), &Node::raise); ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner); ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner); ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip); diff --git a/scene/main/node.h b/scene/main/node.h index 6f402644b9..9f07bc28bc 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -348,7 +348,6 @@ public: void move_child(Node *p_child, int p_pos); void _move_child(Node *p_child, int p_pos, bool p_ignore_end = false); - void raise(); void set_owner(Node *p_owner); Node *get_owner() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e901f76c0a..5295de5c09 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2103,7 +2103,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. - p_control->raise(); + p_control->move_to_front(); gui.drag_preview_id = p_control->get_instance_id(); } |