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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-13 18:04:33 +0200
committerGitHub <noreply@github.com>2021-07-13 18:04:33 +0200
commit79137a02608d65fd5f664a5210919c2e71ea6c5f (patch)
tree42b2682eb5749c32474bab971e69af30aab852db
parentb61b30e6ff2f52115b9e3d50234c9a30d5fc5055 (diff)
parentfe5605334a3d8ce15ae312e4c5b9607c241ca537 (diff)
Merge pull request #50299 from YeldhamDev/window_wrap_controls_fix
Fix `Window`'s `wrap_controls` not actually doing anything
-rw-r--r--scene/main/window.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 31d2482e53..c557fd0101 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -115,7 +115,7 @@ Size2i Window::get_max_size() const {
void Window::set_min_size(const Size2i &p_min_size) {
min_size = p_min_size;
- if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ if (!wrap_controls && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
}
_update_window_size();
@@ -542,6 +542,7 @@ void Window::_update_window_size() {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_size(size, window_id);
+ DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id);
}
//update the viewport