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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-10 09:33:43 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-10 09:33:43 +0200
commit77b89263dd37299c3034327a99374d114b42706d (patch)
treeaed7ec1692ae535da6cca27c38507d55b7eb8be2
parent201d5a7fc53c041e011ad7a79b805f5989216d28 (diff)
Mention ordering caveats for `Dictionary.hash()`
See https://github.com/godotengine/godot/issues/27615.
-rw-r--r--doc/classes/Dictionary.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 385f4b7e59..4538e5ea4e 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -148,6 +148,7 @@
# The line below prints `true`, whereas it would have printed `false` if both variables were compared directly.
print(dict1.hash() == dict2.hash())
[/codeblock]
+ [b]Note:[/b] Dictionaries with the same keys/values but in a different order will have a different hash.
</description>
</method>
<method name="keys">