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authorHaoyu Qiu <timothyqiu32@gmail.com>2019-12-12 16:35:50 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2019-12-12 16:35:50 +0800
commit776ae18d64d1f7b625a9de9c095cdd667e75b42a (patch)
tree2fc150587a085d662ee51b28b2797e71aed87925
parent37d164e24e22633985a6555121a992abf1b130e0 (diff)
Fixes crash after remove_line in RichTextLabel
`ItemFrame` always have a line.
-rw-r--r--scene/gui/rich_text_label.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 0331046492..abca865ae0 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1701,6 +1701,9 @@ bool RichTextLabel::remove_line(const int p_line) {
if (!was_newline) {
current_frame->lines.remove(p_line);
+ if (current_frame->lines.size() == 0) {
+ current_frame->lines.resize(1);
+ }
}
if (p_line == 0 && current->subitems.size() > 0)