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authorSeleckyErik <35656626+SeleckyErik@users.noreply.github.com>2021-09-01 14:57:14 +0200
committerSeleckyErik <35656626+SeleckyErik@users.noreply.github.com>2021-09-01 14:57:14 +0200
commit7741afb55a3ad5a11097ff723e8bee4f69ba13d1 (patch)
tree1b9328997c4913cacc7d8d483e89a165069bfb96
parenta2f808fc9235b581d9b4aaec561154c49a4b55ab (diff)
Fix ParallaxLayer's transform resetting in editor
Disable resetting of ParallaxLayer's position and scale in editor to allow setting the initial values.
-rw-r--r--scene/2d/parallax_layer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 1fe6a4a4b8..67e35cc7a3 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -100,6 +100,10 @@ void ParallaxLayer::_notification(int p_what) {
_update_mirroring();
} break;
case NOTIFICATION_EXIT_TREE: {
+ if (Engine::get_singleton()->is_editor_hint()) {
+ break;
+ }
+
set_position(orig_offset);
set_scale(orig_scale);
} break;