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authorThakee Nathees <thakeenathees@gmail.com>2020-03-19 07:21:43 +0530
committerThakee Nathees <thakeenathees@gmail.com>2020-03-19 19:13:19 +0530
commit76fd073f58ffda4df032ca111db663e96ac0a7fb (patch)
tree9f0c57b11e1e266f3d9ebf2bc9a8f49d11e72d89
parentcf50ee4fa4f6a254a4706d4afa0adf10311a5ffb (diff)
stop game process with KEY_F8 crash fixed
Fix: #37121
-rw-r--r--editor/debugger/script_editor_debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index d7c0c3d2bf..dcb1611f71 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -810,7 +810,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
const uint64_t until = OS::get_singleton()->get_ticks_msec() + 20;
- while (peer->has_message()) {
+ while (peer.is_valid() && peer->has_message()) {
Array arr = peer->get_message();
if (arr.size() != 2 || arr[0].get_type() != Variant::STRING || arr[1].get_type() != Variant::ARRAY) {