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author | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2018-07-04 21:23:50 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-04 21:23:50 +0200 |
commit | 769f172602ebaac9afb8cf8e5761b7665f8666d5 (patch) | |
tree | 3c73bf5aac9fa35b3b15dac5f703299b46b1a519 | |
parent | f8daa080f297523d641f176d9b07b7d85fb0f772 (diff) | |
parent | c2315e3291d2ae264a49c1ee30ea9b024d2d0427 (diff) |
Merge pull request #19756 from NathanWarden/mono_lerp_fixes
[C#] Lerp now consistent with Godot API. InverseLerp fixed.
-rw-r--r-- | modules/mono/glue/cs_files/Mathf.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs index 0d20a12563..1ed2889833 100644 --- a/modules/mono/glue/cs_files/Mathf.cs +++ b/modules/mono/glue/cs_files/Mathf.cs @@ -150,7 +150,7 @@ namespace Godot public static real_t InverseLerp(real_t from, real_t to, real_t weight) { - return (Clamp(weight, 0f, 1f) - from) / (to - from); + return (weight - from) / (to - from); } public static bool IsInf(real_t s) @@ -165,7 +165,7 @@ namespace Godot public static real_t Lerp(real_t from, real_t to, real_t weight) { - return from + (to - from) * Clamp(weight, 0f, 1f); + return from + (to - from) * weight; } public static real_t Log(real_t s) |