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author | Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | 2019-05-25 15:30:53 -0300 |
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committer | Michael Alexsander Silva Dias <michaelalexsander@protonmail.com> | 2019-05-25 15:30:53 -0300 |
commit | 757a1de58d06c088edf2f23b3c7cfd1632c2ba91 (patch) | |
tree | c46dfdfb474a422eb4e3a8d50e205555b4704246 | |
parent | 5c1cce6e3f7d9679152762506ffafcb29e3f72c9 (diff) |
Fix "Node not found:" error message when adding tracks
-rw-r--r-- | editor/animation_track_editor.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 1985c91f31..0eec01f2cb 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -63,8 +63,6 @@ public: ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo); } - //PopupDialog *ke_dialog; - void _fix_node_path(Variant &value) { NodePath np = value; @@ -3456,7 +3454,7 @@ void AnimationTrackEditor::_update_tracks() { Ref<Texture> icon = get_icon("Node", "EditorIcons"); String name = base_path; String tooltip; - if (root) { + if (root && root->has_node(base_path)) { Node *n = root->get_node(base_path); if (n) { if (has_icon(n->get_class(), "EditorIcons")) { |