summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-12 11:29:57 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-12 14:18:16 +0200
commit74b46bb220c4de6e8c8a41cb907b1d58b7e9bcb4 (patch)
tree300a99f679d4a25fe6cd5aa67031e56fd15bbb98
parent0fd50ff21777e74258ba5a38e9c32b27cf0784b2 (diff)
[Net] Fix spawn/despawn custom callable argument.
Was always reporting it to be a spawn, even for despawns.
-rw-r--r--core/multiplayer/multiplayer_replicator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/multiplayer/multiplayer_replicator.cpp b/core/multiplayer/multiplayer_replicator.cpp
index a4ea74327c..6604510394 100644
--- a/core/multiplayer/multiplayer_replicator.cpp
+++ b/core/multiplayer/multiplayer_replicator.cpp
@@ -572,7 +572,7 @@ Error MultiplayerReplicator::_spawn_despawn(ResourceUID::ID p_scene_id, Object *
args[0] = p_peer;
args[1] = p_scene_id;
args[2] = p_obj;
- args[3] = true;
+ args[3] = p_spawn;
const Variant *argp[] = { &args[0], &args[1], &args[2], &args[3] };
Callable::CallError ce;
Variant ret;