diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-07-22 00:40:15 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-22 00:40:15 +0200 |
commit | 7478649b2ff4983da605594420561cd46f5d15b1 (patch) | |
tree | e1e864f3c243a3691630824564cf3d65388be9d2 | |
parent | 92415365c8586dd0c91b0566d7c00753e0687273 (diff) | |
parent | 69530ef61464ad164e124003680b2039e841069f (diff) |
Merge pull request #20229 from aaronfranke/mono-warning-text
[Mono] Update about/warning text
-rw-r--r-- | modules/mono/editor/godotsharp_editor.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index 998da8bda3..faeb58e5a7 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -278,13 +278,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { about_label->set_autowrap(true); String about_text = String("C# support in Godot Engine is a brand new feature and a work in progress.\n") + - "It is at the alpha stage and thus not suitable for use in production.\n\n" + - "As of Godot 3.0, C# support is not feature-complete and may crash in some situations. " + - "Bugs and usability issues will be addressed gradually over 3.0.x and 3.x releases, " + + "It is currently in an alpha stage and is not suitable for use in production.\n\n" + + "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " + + "Bugs and usability issues will be addressed gradually over future 3.x releases, " + "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + - "The main missing feature is the ability to export games using C# assemblies - you will therefore be able to develop and run games in the editor, " + - "but not to share them as standalone binaries yet. This feature is of course high on the priority list and should be available as soon as possible.\n\n" + - "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc.:\n\n" + + "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" + " https://github.com/godotengine/godot/issues\n\n" + "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!"; about_label->set_text(about_text); |