summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLunatoid <lunatoid@pm.me>2020-08-21 19:21:17 +0200
committerLunatoid <lunatoid@pm.me>2020-09-22 15:38:44 +0200
commit740100d671f37db47dd15a3b6109225c17a0c4c6 (patch)
treefb54cf7cc2c2e8a94a7f827e3d84bb83f577c3ec
parent071d359f429b179b01688fb7332b18c7b16af81d (diff)
Fixes DefaultProjectIcon scaling with editor scale
Should fix #27009 where the DefaultProjectIcon was scaling with the EDSCALE. Now it checks if the icon name is equal to "DefaultProjectIcon" and sets the scale to 1.0 instead of EDSCALE.
-rw-r--r--editor/editor_themes.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 11b0228fd5..79525ced51 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -218,8 +218,15 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
// Generate icons.
if (!p_only_thumbs) {
for (int i = 0; i < editor_icons_count; i++) {
+ float icon_scale = EDSCALE;
+
+ // Always keep the DefaultProjectIcon at the default size
+ if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) {
+ icon_scale = 1.0f;
+ }
+
const int is_exception = exceptions.has(editor_icons_names[i]);
- const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
+ const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception, icon_scale);
p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
}