diff options
author | Ovnuniarchos <pujalte.jorge@gmail.com> | 2015-11-18 16:56:26 +0100 |
---|---|---|
committer | Ovnuniarchos <pujalte.jorge@gmail.com> | 2015-11-20 18:09:31 +0100 |
commit | 73a80e5509e8715b7ac4a85913c056edda6bc5ea (patch) | |
tree | a4006ea23a694546df545b1197869e68e3f632a6 | |
parent | cf3ae61a7feaf352e9535e14c1f11e3ae0634eb6 (diff) |
Added definition of bias solver.
-rw-r--r-- | doc/base/classes.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index da53cb90a5..83c14231ea 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -30608,6 +30608,7 @@ This method controls whether the position between two cached points is interpola </argument> <description> Use a custom solver bias. No need to change this unless you really know what you are doing. + The solver bias is a factor controlling how much two colliding objects "rebound" off each other, to avoid them getting into each other, because of numerical imprecision. </description> </method> <method name="get_custom_solver_bias" qualifiers="const"> @@ -30646,6 +30647,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="collide_and_get_contacts"> + <return type="Vector2Array"> + </return> <argument index="0" name="local_xform" type="Matrix32"> </argument> <argument index="1" name="with_shape" type="Shape2D"> @@ -30656,6 +30659,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="collide_with_motion_and_get_contacts"> + <return type="Vector2Array"> + </return> <argument index="0" name="local_xform" type="Matrix32"> </argument> <argument index="1" name="local_motion" type="Vector2"> |