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authorEmily <fallingfoward@outlook.com>2021-02-11 13:22:44 -0800
committerEmily <fallingfoward@outlook.com>2021-02-11 13:22:44 -0800
commit7368bc534a755d4c52ed35eb8204f0b27da6ca7d (patch)
tree6f1760773b0a69b257b000652d9a442da98d00e1
parente5bb89cdd5e92fa6fdeff78aad08bf0cbfbcc692 (diff)
fixed typo in packedscene
-rw-r--r--doc/classes/PackedScene.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index d15bcfd114..1d9be7f165 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
- Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]).
+ Can be used to save a node to a file. When saving, the node as well as all the nodes it owns get saved (see [code]owner[/code] property on [Node]).
[b]Note:[/b] The node doesn't need to own itself.
[b]Example of loading a saved scene:[/b]
[codeblocks]