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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-06-29 19:16:20 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-06-29 19:16:20 +0200 |
commit | 72c2cccbe28d37890e3367c1488830693a225e69 (patch) | |
tree | 2a2f4294552f20b61eb3eb00b42ab87169f9fb96 | |
parent | f56a0435f2008cf88609124a74fcaa71ad8fb2c1 (diff) |
assetlib: Connect to the API using SSL
Note: it does not work in the project manager as the latter does not
use the editor-bundled certificates, but that's a bug and should be fixed.
-rw-r--r-- | tools/editor/asset_library_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/asset_library_editor_plugin.cpp b/tools/editor/asset_library_editor_plugin.cpp index a2448921d7..ee535310bc 100644 --- a/tools/editor/asset_library_editor_plugin.cpp +++ b/tools/editor/asset_library_editor_plugin.cpp @@ -1366,7 +1366,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { repository = memnew( OptionButton ); repository->add_item("Godot"); - repository->set_item_metadata(0, "http://godotengine.org/asset-library/api"); + repository->set_item_metadata(0, "https://godotengine.org/asset-library/api"); repository->add_item("Localhost"); // TODO: Maybe remove? repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api"); repository->connect("item_selected",this,"_repository_changed"); |