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authorRémi Verschelde <rverschelde@gmail.com>2016-06-29 19:16:20 +0200
committerRémi Verschelde <rverschelde@gmail.com>2016-06-29 19:16:20 +0200
commit72c2cccbe28d37890e3367c1488830693a225e69 (patch)
tree2a2f4294552f20b61eb3eb00b42ab87169f9fb96
parentf56a0435f2008cf88609124a74fcaa71ad8fb2c1 (diff)
assetlib: Connect to the API using SSL
Note: it does not work in the project manager as the latter does not use the editor-bundled certificates, but that's a bug and should be fixed.
-rw-r--r--tools/editor/asset_library_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/asset_library_editor_plugin.cpp b/tools/editor/asset_library_editor_plugin.cpp
index a2448921d7..ee535310bc 100644
--- a/tools/editor/asset_library_editor_plugin.cpp
+++ b/tools/editor/asset_library_editor_plugin.cpp
@@ -1366,7 +1366,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
repository = memnew( OptionButton );
repository->add_item("Godot");
- repository->set_item_metadata(0, "http://godotengine.org/asset-library/api");
+ repository->set_item_metadata(0, "https://godotengine.org/asset-library/api");
repository->add_item("Localhost"); // TODO: Maybe remove?
repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api");
repository->connect("item_selected",this,"_repository_changed");