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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-07-18 09:35:45 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-18 09:35:45 +0200 |
commit | 708092f0373019256845f486435f92a99437843f (patch) | |
tree | 9d6575be1670c25fbbe4318d8209b80987028dc6 | |
parent | 950153757bddd65371d41eb44f9c91a4ead08b7e (diff) | |
parent | ce8a54b634318c09f78275ffd65217769ffdf5aa (diff) |
Merge pull request #30656 from Calinou/lower-directional-shadow-max-distance
Lower the default directional shadow maximum distance to 100
-rw-r--r-- | scene/3d/light.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 4ef945ab8d..91595657b1 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -413,7 +413,7 @@ DirectionalLight::DirectionalLight() : set_param(PARAM_SHADOW_NORMAL_BIAS, 0.8); set_param(PARAM_SHADOW_BIAS, 0.1); - set_param(PARAM_SHADOW_MAX_DISTANCE, 200); + set_param(PARAM_SHADOW_MAX_DISTANCE, 100); set_param(PARAM_SHADOW_BIAS_SPLIT_SCALE, 0.25); set_shadow_mode(SHADOW_PARALLEL_4_SPLITS); set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE); |