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authorYuri Rubinsky <chaosus89@gmail.com>2022-07-20 12:44:00 +0300
committerYuri Rubinsky <chaosus89@gmail.com>2022-07-20 19:24:42 +0300
commit702b6a00d8a59d385561f5a65e8b49ed0bf3cefb (patch)
tree599f5ef472a93e03d42ca6607a06bf7eaaf8224e
parent351197bfe406a226ff304712b97847bf51ce0abc (diff)
Fix icons not loaded correctly in the visual shader editor
-rw-r--r--editor/plugins/shader_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 5f6c805173..70b8c3aaa7 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -889,12 +889,12 @@ void ShaderEditorPlugin::edit(Object *p_object) {
Ref<VisualShader> vs = es.shader;
if (vs.is_valid()) {
es.visual_shader_editor = memnew(VisualShaderEditor);
- es.visual_shader_editor->edit(vs.ptr());
shader_tabs->add_child(es.visual_shader_editor);
+ es.visual_shader_editor->edit(vs.ptr());
} else {
es.shader_editor = memnew(ShaderEditor);
- es.shader_editor->edit(s);
shader_tabs->add_child(es.shader_editor);
+ es.shader_editor->edit(s);
}
shader_tabs->set_current_tab(shader_tabs->get_tab_count() - 1);
edited_shaders.push_back(es);