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author | Artem Burjachenko <iblackcatw@gmail.com> | 2019-01-01 11:41:25 +0400 |
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committer | Artem Burjachenko <iblackcatw@gmail.com> | 2019-01-02 17:34:58 +0400 |
commit | 6ff26b105ae3121400d8742a2218c5649b316f51 (patch) | |
tree | 34ed106476ec2c6ed7e6a3dc65c41c2e57c1e85a | |
parent | 89560c2138d00c6b64f09dda97a18cb84ab76aff (diff) |
Fix line 2D intersection behavior
-rw-r--r-- | scene/2d/line_builder.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp index d5e8a33805..0ff2e30ba4 100644 --- a/scene/2d/line_builder.cpp +++ b/scene/2d/line_builder.cpp @@ -279,6 +279,10 @@ void LineBuilder::build() { } } else { // No intersection: fallback + if (current_joint_mode == Line2D::LINE_JOINT_SHARP) { + // There is no fallback implementation for LINE_JOINT_SHARP so switch to the LINE_JOINT_BEVEL + current_joint_mode = Line2D::LINE_JOINT_BEVEL; + } pos_up1 = corner_pos_up; pos_down1 = corner_pos_down; } |