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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-02-21 08:30:28 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-02-21 08:30:28 +0200 |
commit | 6f418a3441170ec993709800cb58a60da9676f28 (patch) | |
tree | 6e66e2c0e0766f06b0ff8e3a62c659ac92bb46ec | |
parent | 62d4d8bfc63506fe382ae21cfe040fe4f03df8c8 (diff) |
[macOS] Fix Input.warp_mouse shifted by one screen pixel.
-rw-r--r-- | platform/macos/display_server_macos.mm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 14778b5f03..e8eb5b419b 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -2024,7 +2024,7 @@ void DisplayServerMacOS::warp_mouse(const Point2i &p_position) { // Local point in window coords. const NSRect contentRect = [wd.window_view frame]; const float scale = screen_get_max_scale(); - NSRect pointInWindowRect = NSMakeRect(p_position.x / scale, contentRect.size.height - (p_position.y / scale - 1), 0, 0); + NSRect pointInWindowRect = NSMakeRect(p_position.x / scale, contentRect.size.height - (p_position.y / scale), scale, scale); NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; // Point in scren coords. |