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authorJuan Linietsky <reduzio@gmail.com>2016-01-10 21:45:11 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-10 21:45:58 -0300
commit6eb742d49f5d60fe8b61d5ac4ae72703764c6f67 (patch)
treeba6df32ae710cdc14503f36ce9c34a2237c1c578
parentb21ce6cecbd75ae3281177c4890902586ca710f7 (diff)
-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp13
-rw-r--r--drivers/gles2/rasterizer_gles2.h3
-rw-r--r--scene/gui/tabs.cpp84
-rw-r--r--scene/gui/tabs.h6
-rw-r--r--tools/editor/editor_node.cpp2
5 files changed, 106 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 1f3b3433f9..58d5c307f0 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -929,6 +929,7 @@ void RasterizerGLES2::texture_allocate(RID p_texture,int p_width, int p_height,I
texture->compressed=compressed;
texture->has_alpha=false; //by default it doesn't have alpha unless something with alpha is blitteds
texture->data_size=0;
+ texture->mipmaps=0;
glActiveTexture(GL_TEXTURE0);
@@ -1086,6 +1087,7 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu
glGenerateMipmap(texture->target);
}
+ texture->mipmaps=mipmaps;
@@ -1269,11 +1271,14 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) {
p_flags&=VS::TEXTURE_FLAG_FILTER;//can change only filter
}
+ bool had_mipmaps = texture->flags&VS::TEXTURE_FLAG_MIPMAPS;
+
glActiveTexture(GL_TEXTURE0);
glBindTexture(texture->target, texture->tex_id);
uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP;
texture->flags=p_flags|cube; // can't remove a cube from being a cube
+
bool force_clamp_to_edge = !(p_flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (nearest_power_of_2(texture->alloc_height)!=texture->alloc_height || nearest_power_of_2(texture->alloc_width)!=texture->alloc_width);
if (!force_clamp_to_edge && (texture->flags&VS::TEXTURE_FLAG_REPEAT || texture->flags&VS::TEXTURE_FLAG_MIRRORED_REPEAT) && texture->target != GL_TEXTURE_CUBE_MAP) {
@@ -1304,9 +1309,13 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) {
}
}
- if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps)
+ if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) {
+ if (!had_mipmaps && texture->mipmaps==1) {
+ glGenerateMipmap(texture->target);
+ }
glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR);
- else{
+
+ } else{
if (texture->flags&VS::TEXTURE_FLAG_FILTER) {
glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
} else {
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index f3edc28861..0f70ceaa97 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -138,6 +138,8 @@ class RasterizerGLES2 : public Rasterizer {
StringName reloader_func;
Image image[6];
+ int mipmaps;
+
bool active;
GLuint tex_id;
@@ -159,6 +161,7 @@ class RasterizerGLES2 : public Rasterizer {
compressed=false;
total_data_size=0;
target=GL_TEXTURE_2D;
+ mipmaps=0;
reloader=0;
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 14cd0bee8e..bb64a57212 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -266,6 +266,7 @@ void Tabs::_notification(int p_what) {
int label_valign_fg = get_constant("label_valign_fg");
int label_valign_bg = get_constant("label_valign_bg");
+
int w=0;
int mw = 0;
@@ -277,12 +278,16 @@ void Tabs::_notification(int p_what) {
for(int i=0;i<tabs.size();i++) {
+
Ref<Texture> tex = tabs[i].icon;
if (tex.is_valid()) {
if (tabs[i].text!="")
mw+=get_constant("hseparation");
}
+
+ tabs[i].ofs_cache=mw;
+
mw+=font->get_string_size(tabs[i].text).width;
if (current==i)
mw+=tab_fg->get_minimum_size().width;
@@ -303,6 +308,9 @@ void Tabs::_notification(int p_what) {
bms.width+=get_constant("hseparation");
mw+=bms.width;
}
+
+
+
}
}
@@ -758,6 +766,79 @@ Tabs::TabAlign Tabs::get_tab_align() const {
}
+void Tabs::ensure_tab_visible(int p_idx) {
+
+ if (!is_inside_tree())
+ return;
+
+ ERR_FAIL_INDEX(p_idx,tabs.size());
+
+ if (p_idx<offset) {
+ offset=p_idx;
+ update();
+ return;
+ }
+
+ Ref<StyleBox> tab_bg = get_stylebox("tab_bg");
+ Ref<StyleBox> tab_fg = get_stylebox("tab_fg");
+ Ref<Font> font = get_font("font");
+
+ Ref<Texture> incr = get_icon("increment");
+ Ref<Texture> decr = get_icon("decrement");
+
+ int limit=get_size().width-incr->get_width()-decr->get_width();
+
+
+
+ int x=0;
+ for(int i=0;i<tabs.size();i++) {
+
+ if (i<offset)
+ continue;
+
+ Ref<Texture> tex = tabs[i].icon;
+ if (tex.is_valid()) {
+ if (tabs[i].text!="")
+ x+=get_constant("hseparation");
+
+ }
+
+ tabs[i].x_cache=x;
+
+ x+=font->get_string_size(tabs[i].text).width;
+ if (current==i)
+ x+=tab_fg->get_minimum_size().width;
+ else
+ x+=tab_bg->get_minimum_size().width;
+
+ if (tabs[i].right_button.is_valid()) {
+ Ref<Texture> rb=tabs[i].right_button;
+ Size2 bms = rb->get_size();//+get_stylebox("button")->get_minimum_size();
+ bms.width+=get_constant("hseparation");
+
+ x+=bms.width;
+ }
+
+ if (tabs[i].close_button.is_valid()) {
+ Ref<Texture> cb=tabs[i].close_button;
+ Size2 bms = cb->get_size();//+get_stylebox("button")->get_minimum_size();
+ bms.width+=get_constant("hseparation");
+ x+=bms.width;
+ }
+
+ tabs[i].x_size_cache=x-tabs[i].x_cache;
+
+
+
+ }
+
+ while(offset<tabs.size() && ( (tabs[p_idx].x_cache + tabs[p_idx].x_size_cache) - tabs[offset].x_cache) < limit) {
+ offset++;
+ }
+
+ update();
+}
+
void Tabs::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&Tabs::_input_event);
@@ -772,6 +853,7 @@ void Tabs::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_tab","title","icon:Texture"),&Tabs::add_tab);
ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&Tabs::set_tab_align);
ObjectTypeDB::bind_method(_MD("get_tab_align"),&Tabs::get_tab_align);
+ ObjectTypeDB::bind_method(_MD("ensure_tab_visible","idx"),&Tabs::ensure_tab_visible);
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
@@ -804,4 +886,6 @@ Tabs::Tabs() {
cb_displaypolicy = SHOW_NEVER; // Default : no close button
offset=0;
max_drawn_tab=0;
+
+
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index efcb291a52..82035291ec 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -59,10 +59,14 @@ private:
Ref<Texture> icon;
int ofs_cache;
int size_cache;
+ int x_cache;
+ int x_size_cache;
+
Ref<Texture> right_button;
Rect2 rb_rect;
Ref<Texture> close_button;
Rect2 cb_rect;
+
};
@@ -119,6 +123,8 @@ public:
void clear_tabs();
+ void ensure_tab_visible(int p_idx);
+
Size2 get_minimum_size() const;
Tabs();
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 462153a183..d7708fcefd 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -4723,11 +4723,13 @@ void EditorNode::_scene_tab_changed(int p_tab) {
editor_data.get_undo_redo().add_do_method(this,"set_current_version",unsaved?saved_version:0);
editor_data.get_undo_redo().add_do_method(this,"set_current_scene",p_tab);
editor_data.get_undo_redo().add_do_method(scene_tabs,"set_current_tab",p_tab);
+ editor_data.get_undo_redo().add_do_method(scene_tabs,"ensure_tab_visible",p_tab);
editor_data.get_undo_redo().add_do_method(this,"set_current_version",next_scene_version==0?editor_data.get_undo_redo().get_version()+1:next_scene_version);
editor_data.get_undo_redo().add_undo_method(this,"set_current_version",next_scene_version);
editor_data.get_undo_redo().add_undo_method(this,"set_current_scene",editor_data.get_edited_scene());
editor_data.get_undo_redo().add_undo_method(scene_tabs,"set_current_tab",editor_data.get_edited_scene());
+ editor_data.get_undo_redo().add_undo_method(scene_tabs,"ensure_tab_visible",p_tab,editor_data.get_edited_scene());
editor_data.get_undo_redo().add_undo_method(this,"set_current_version",saved_version);
editor_data.get_undo_redo().commit_action();