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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-05-08 08:17:24 +0200
committerGitHub <noreply@github.com>2018-05-08 08:17:24 +0200
commit6e8e401359ba86d33253fb3d3241cf09a742c8e4 (patch)
tree4d68213ae13f7292f66409c1f593b145e870a247
parentb8087987723e5299635044b4dedcecb69426c43b (diff)
parent56c2463f8c1240fcf2376b7979991cbce3a3f1d3 (diff)
Merge pull request #18701 from GodotExplorer/fix-#18685
Fix double free for drag preview control in viewport
-rw-r--r--scene/main/viewport.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 11b663e413..9a9a19ed1a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2168,9 +2168,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) {
p_control->set_position(gui.last_mouse_pos);
p_base->get_root_parent_control()->add_child(p_control); //add as child of viewport
p_control->raise();
- if (gui.drag_preview) {
- memdelete(gui.drag_preview);
- }
+
gui.drag_preview = p_control;
}