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authorPoommetee Ketson <poommetee@protonmail.com>2018-02-17 09:50:10 +0700
committerGitHub <noreply@github.com>2018-02-17 09:50:10 +0700
commit6dba6bb40a90666e379d0bc17f9f105af072d633 (patch)
treed5c1c9c4b93b9dac257bb3b71a9b3292278b0af1
parent5bfb8e1bce518f340a8422acdd04bfce65934597 (diff)
parent6af7dafd6c5a3d925cc2c08fed93c288a3dca461 (diff)
Merge pull request #16767 from sfotm/master
Direct to InputEventJoypadButton for using buttons [ci skip]
-rw-r--r--doc/classes/InputEventJoypadMotion.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml
index 7d40fcd4b3..478f0dddfc 100644
--- a/doc/classes/InputEventJoypadMotion.xml
+++ b/doc/classes/InputEventJoypadMotion.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.0-stable">
<brief_description>
- Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadMotion[/code].
+ Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadButton[/code].
</brief_description>
<description>
Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.