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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-03-21 18:02:40 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2022-03-21 18:02:40 +0800
commit6bf01e056743c39ebc9a678a504eca7158af7bb9 (patch)
tree75bfcfc35fddf95cff54bcc2f7f21d8c0c9b5567
parent49176bc0fca3341a13a6919210999af16d686313 (diff)
Mention default output node name for AnimationNodeBlendTree
-rw-r--r--doc/classes/AnimationNodeBlendTree.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml
index 20eb349363..fcdd09f144 100644
--- a/doc/classes/AnimationNodeBlendTree.xml
+++ b/doc/classes/AnimationNodeBlendTree.xml
@@ -4,7 +4,8 @@
[AnimationTree] node resource that contains many blend type nodes.
</brief_description>
<description>
- This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots.
+ This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used roots.
+ An [AnimationNodeOutput] node named [code]output[/code] is created by default.
</description>
<tutorials>
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>