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authorAriel Manzur <punto@godotengine.org>2016-04-29 13:03:46 -0300
committerAriel Manzur <punto@godotengine.org>2016-04-29 13:03:46 -0300
commit6aae63fce24dad69a90eac5afe7e7b33149eb2b7 (patch)
tree9298cc9130ab532f246bb7c0d817e3244bc23f6e
parent2bc626a72c2b66140b751dd7f5be1f63342ff167 (diff)
disabled appirater
-rw-r--r--platform/iphone/SCsub6
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 1f28441fbd..5b2e1533da 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -13,7 +13,7 @@ iphone_lib = [
'game_center.mm',
'in_app_store.mm',
'icloud.mm',
- 'Appirater.m',
+ #'Appirater.m',
'ios.mm',
]
@@ -28,8 +28,8 @@ if env['ios_gles22_override'] == "yes":
env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
-if env['ios_appirater'] == "yes":
- env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED'])
+#if env['ios_appirater'] == "yes":
+# env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED'])
obj = env_ios.Object('godot_iphone.cpp')