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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2021-09-29 01:50:01 +0200 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2021-09-29 01:50:01 +0200 |
commit | 6a9f3746afba82bb751656d4db6cf12a39661f1a (patch) | |
tree | 08f2649bd712ea557500419d2e7f09d579eaa502 | |
parent | f72419d1525f2e5fe08f81a8fe06af3831c71c3e (diff) |
Fix editor freeze when asigning Skeleton2D to Polygon2D
-rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index f507a83072..c2227587ec 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1394,6 +1394,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p update_skeletons = true; } } + c = c->next; } } |