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authorreduz <reduzio@gmail.com>2014-04-05 09:42:55 -0300
committerreduz <reduzio@gmail.com>2014-04-05 09:42:55 -0300
commit6a737c79fcf3cee934c4f6331715747571649098 (patch)
tree32bcccdf01acabf468fb53789a8d020f0ac03299
parentf9820d4c404fa8790361dae3c45ea8f0e49d6cbf (diff)
parent61179e82c7078adab3a6d78ed47184f111db7d62 (diff)
Merge pull request #211 from sanikoyes/hotfix-render-altas-texture-sprite
fix render sprite used atlas texture position error
-rw-r--r--scene/resources/texture.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index e5ac674784..be3b921bad 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -580,7 +580,18 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
Vector2 ofs = (src_c.pos-src.pos);
Vector2 scale = p_rect.size / p_src_rect.size;
-
+ if(scale.x < 0)
+ {
+ float mx = (margin.size.width - margin.pos.x);
+ mx -= margin.pos.x;
+ ofs.x = -(ofs.x + mx);
+ }
+ if(scale.y < 0)
+ {
+ float my = margin.size.height - margin.pos.y;
+ my -= margin.pos.y;
+ ofs.y = -(ofs.y + my);
+ }
Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate);