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authorCarl Olsson <carl.olsson@gmail.com>2015-02-13 10:56:53 +1000
committerCarl Olsson <carl.olsson@gmail.com>2015-02-13 10:56:53 +1000
commit6a38ab1b43e4a107a28c52ba2036a4886794f625 (patch)
tree397140fc1ea7e4cacc863473f2d25ca19af6d079
parent5c3c730bad5591f4e3707c26f7c2038157c5c127 (diff)
Reorder tile transforms so transpose occurs before flips. Much more intuitive for flipping transposed tiles.
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp6
-rw-r--r--scene/2d/tile_map.cpp17
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp27
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h2
4 files changed, 28 insertions, 24 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 62fb271930..2b70cec3fa 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -8119,6 +8119,9 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr
(p_src_region.pos.y+p_src_region.size.height)/p_tex_size.height)
};
+ if (p_transpose) {
+ SWAP( texcoords[1], texcoords[3] );
+ }
if (p_h_flip) {
SWAP( texcoords[0], texcoords[1] );
SWAP( texcoords[2], texcoords[3] );
@@ -8127,9 +8130,6 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr
SWAP( texcoords[1], texcoords[2] );
SWAP( texcoords[0], texcoords[3] );
}
- if (p_transpose) {
- SWAP( texcoords[1], texcoords[3] );
- }
Vector2 coords[4]= {
Vector2( p_rect.pos.x, p_rect.pos.y ),
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 0b123bfa1c..93005ed1e3 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -242,19 +242,22 @@ void TileMap::_update_dirty_quadrants() {
Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id);
Matrix32 xform;
xform.set_origin(offset.floor());
+ if (c.transpose) {
+ SWAP(xform.elements[0].x, xform.elements[0].y);
+ SWAP(xform.elements[1].x, xform.elements[1].y);
+ SWAP(shape_ofs.x, shape_ofs.y);
+ SWAP(s.x, s.y);
+ }
if (c.flip_h) {
- xform.elements[0]=-xform.elements[0];
+ xform.elements[0].x=-xform.elements[0].x;
+ xform.elements[1].x=-xform.elements[1].x;
shape_ofs.x=s.x-shape_ofs.x;
}
if (c.flip_v) {
- xform.elements[1]=-xform.elements[1];
+ xform.elements[0].y=-xform.elements[0].y;
+ xform.elements[1].y=-xform.elements[1].y;
shape_ofs.y=s.y-shape_ofs.y;
}
- if (c.transpose) {
- SWAP(xform.elements[0].x, xform.elements[0].y);
- SWAP(xform.elements[1].x, xform.elements[1].y);
- SWAP(shape_ofs.x, shape_ofs.y);
- }
xform.elements[2].x+=shape_ofs.x;
xform.elements[2].y+=shape_ofs.y;
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index 1dcf948505..47727a00c2 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -42,9 +42,9 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
+ transpose->set_icon( get_icon("Transpose","EditorIcons"));
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
- transpose->set_icon( get_icon("Transpose","EditorIcons"));
rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
@@ -90,6 +90,7 @@ void TileMapEditor::set_selected_tile(int p_tile) {
}
}
+// Wrapper to workaround five arg limit of undo/redo methods
void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
ERR_FAIL_COND(!node);
node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
@@ -757,8 +758,8 @@ void TileMapEditor::_update_transform_buttons(Object *p_button) {
transpose->set_pressed(false);
}
else if (b == rotate_90) {
- mirror_x->set_pressed(false);
- mirror_y->set_pressed(true);
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(false);
transpose->set_pressed(true);
}
else if (b == rotate_180) {
@@ -767,15 +768,15 @@ void TileMapEditor::_update_transform_buttons(Object *p_button) {
transpose->set_pressed(false);
}
else if (b == rotate_270) {
- mirror_x->set_pressed(true);
- mirror_y->set_pressed(false);
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(true);
transpose->set_pressed(true);
}
rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
- rotate_90->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
- rotate_270->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
mirror_x->set_block_signals(false);
mirror_y->set_block_signals(false);
@@ -807,6 +808,12 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
canvas_item_editor_hb = memnew( HBoxContainer );
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
canvas_item_editor_hb->add_child( memnew( VSeparator ));
+ transpose = memnew( ToolButton );
+ transpose->set_toggle_mode(true);
+ transpose->set_tooltip("Transpose");
+ transpose->set_focus_mode(FOCUS_NONE);
+ transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
+ canvas_item_editor_hb->add_child(transpose);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
mirror_x->set_tooltip("Mirror X (A)");
@@ -819,12 +826,6 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
mirror_y->set_focus_mode(FOCUS_NONE);
mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
canvas_item_editor_hb->add_child(mirror_y);
- transpose = memnew( ToolButton );
- transpose->set_toggle_mode(true);
- transpose->set_tooltip("Transpose");
- transpose->set_focus_mode(FOCUS_NONE);
- transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
- canvas_item_editor_hb->add_child(transpose);
canvas_item_editor_hb->add_child(memnew(VSeparator));
rotate_0 = memnew( ToolButton );
rotate_0->set_toggle_mode(true);
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index 525315a8f1..367e687d77 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -71,9 +71,9 @@ class TileMapEditor : public VBoxContainer {
bool mouse_over;
Label *mirror_label;
+ ToolButton *transpose;
ToolButton *mirror_x;
ToolButton *mirror_y;
- ToolButton *transpose;
ToolButton *rotate_0;
ToolButton *rotate_90;
ToolButton *rotate_180;