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author | volzhs <volzhs@gmail.com> | 2018-08-24 01:29:19 +0900 |
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committer | volzhs <volzhs@gmail.com> | 2018-08-24 01:29:19 +0900 |
commit | 6a0a8bf8148332cd64bb1025edf26234213573b5 (patch) | |
tree | 092cdd4b90107f55e016491ad199d70dc5a3fb10 | |
parent | e3014467e4e5c53b9cf072c3fb26c079fbe24104 (diff) |
Remove unnecessary print with AnimationNodeStateMachinePlayback
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index c28e918a16..09c36eb081 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -124,7 +124,6 @@ void AnimationNodeStateMachinePlayback::start(const StringName &p_state) { start_request_travel = false; start_request = p_state; stop_request = false; - print_line("wants start"); } void AnimationNodeStateMachinePlayback::stop() { |