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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-05-10 10:36:45 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-05-10 11:45:27 +0100
commit68eaaa6d6b7757d0d1c4f6c6403c0c0c6b5d702b (patch)
tree45f84d2ea64ef514445c05794ec2d4edfcc044ad
parentc304b66a68f539850723126db7cd0286aba99fa7 (diff)
Prevent CapsuleShape2D height from being less than zero.
-rw-r--r--scene/resources/capsule_shape_2d.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index ab2657c892..5a3282478c 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -72,6 +72,9 @@ real_t CapsuleShape2D::get_radius() const {
void CapsuleShape2D::set_height(real_t p_height) {
height = p_height;
+ if (height < 0)
+ height = 0;
+
_update_shape();
}