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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-06-08 08:24:55 +0200
committerGitHub <noreply@github.com>2020-06-08 08:24:55 +0200
commit67f56ff73ac2f7341ae531540076e53deb9c2423 (patch)
treef4214ae52e0477270973f82c1c417d99f4b42812
parentba4ae6225b12dbf039307578cedacbf8990eb4ed (diff)
parent138a4eecb305016a686c43409c554331fcf7c3c7 (diff)
Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltip
Add an editor tooltip to document gizmo visibility options
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 2dd29f7046..b8209fe50d 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -5401,6 +5401,9 @@ void Node3DEditor::_update_gizmos_menu() {
const int plugin_state = gizmo_plugins_by_name[i]->get_state();
gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i);
const int idx = gizmos_menu->get_item_index(i);
+ gizmos_menu->set_item_tooltip(
+ idx,
+ TTR("Click to toggle between visibility states.\n\nOpen eye: Gizmo is visible.\nClosed eye: Gizmo is hidden.\nHalf-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."));
switch (plugin_state) {
case EditorNode3DGizmoPlugin::VISIBLE:
gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_visible"));