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author | Rémi Verschelde <remi@verschelde.fr> | 2021-03-19 08:38:27 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-19 08:38:27 +0100 |
commit | 67dc0679701602102637846a35f457447a6fc887 (patch) | |
tree | eb881cd6583ded8bafe7c3fa991747ceb250fd49 | |
parent | 47cf9985ebf2799d9718fa1a2ca96f2f70c6d212 (diff) | |
parent | 195eda244f5f259c45dc64818b1830ce323e4bf7 (diff) |
Merge pull request #47151 from nekomatata/soft-body-attachment-error
Fix spamming errors when SoftBody pinned nodes have no attachment
-rw-r--r-- | scene/3d/soft_body_3d.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index 2d8f22ab37..b732f81e4e 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -768,7 +768,9 @@ void SoftBody3D::_reset_points_offsets() { PinnedPoint *w = pinned_points.ptrw(); for (int i = pinned_points.size() - 1; 0 <= i; --i) { if (!r[i].spatial_attachment) { - w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path)); + if (!r[i].spatial_attachment_path.is_empty() && has_node(r[i].spatial_attachment_path)) { + w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path)); + } } if (!r[i].spatial_attachment) { |