diff options
author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2022-09-11 21:33:17 -0700 |
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committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2022-09-12 09:47:07 -0700 |
commit | 67b38d0ac235c29e1251c381ab800771af1edac2 (patch) | |
tree | 6fdf41ae0a9d3652e9b51d243e98743b4cc77b9d | |
parent | 200b9cde88da485659a6376266af8e9bf7be186f (diff) |
Update the versioning logic for the Godot Android Editor
This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
-rw-r--r-- | platform/android/java/app/config.gradle | 26 | ||||
-rw-r--r-- | platform/android/java/editor/build.gradle | 23 |
2 files changed, 44 insertions, 5 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index fbd97fae0b..0346625e4b 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys -> if (requiredKeys.empty) { libraryVersionName = map.values().join(".") try { + if (map.containsKey("status")) { + int statusCode = 0 + String statusValue = map["status"] + if (statusValue == null) { + statusCode = 0 + } else if (statusValue.startsWith("alpha")) { + statusCode = 1 + } else if (statusValue.startsWith("beta")) { + statusCode = 2 + } else if (statusValue.startsWith("rc")) { + statusCode = 3 + } else if (statusValue.startsWith("stable")) { + statusCode = 4 + } else { + statusCode = 0 + } + + libraryVersionCode = statusCode + } + if (map.containsKey("patch")) { - libraryVersionCode = Integer.parseInt(map["patch"]) + libraryVersionCode += Integer.parseInt(map["patch"]) * 10 } if (map.containsKey("minor")) { - libraryVersionCode += (Integer.parseInt(map["minor"]) * 100) + libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000) } if (map.containsKey("major")) { - libraryVersionCode += (Integer.parseInt(map["major"]) * 10000) + libraryVersionCode += (Integer.parseInt(map["major"]) * 100000) } } catch (NumberFormatException ignore) { libraryVersionCode = 1 diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 729966ee69..9152492e9d 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -12,6 +12,25 @@ dependencies { implementation "androidx.window:window:1.0.0" } +ext { + // Build number added as a suffix to the version code, and incremented for each build/upload to + // the Google Play store. + // This should be reset on each stable release of Godot. + editorBuildNumber = 0 + // Value by which the Godot version code should be offset by to make room for the build number + editorBuildNumberOffset = 100 +} + +def generateVersionCode() { + int libraryVersionCode = getGodotLibraryVersionCode() + return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber +} + +def generateVersionName() { + String libraryVersionName = getGodotLibraryVersionName() + return libraryVersionName + ".$editorBuildNumber" +} + android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools @@ -20,8 +39,8 @@ android { defaultConfig { // The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device applicationId "org.godotengine.editor.v4" - versionCode getGodotLibraryVersionCode() - versionName getGodotLibraryVersionName() + versionCode generateVersionCode() + versionName generateVersionName() minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk |