diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-20 01:35:49 +0100 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-20 01:35:49 +0100 |
commit | 677ae4e4587fda6a1f23c0db833d122ff0252d82 (patch) | |
tree | a5c3f341dfc7a4a8a977183e8b4ebf51a0cd2fb8 | |
parent | c13319db8d26604bc4074883f417512138fdfc57 (diff) |
Document that soft bodies should be avoided for gameplay purposes
-rw-r--r-- | doc/classes/SoftDynamicBody3D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml index fceebddf35..801b25f1b0 100644 --- a/doc/classes/SoftDynamicBody3D.xml +++ b/doc/classes/SoftDynamicBody3D.xml @@ -5,6 +5,7 @@ </brief_description> <description> A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials. + [b]Note:[/b] There are many known bugs in [SoftDynamicBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies). </description> <tutorials> <link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link> |