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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-20 01:35:49 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-01-20 01:35:49 +0100
commit677ae4e4587fda6a1f23c0db833d122ff0252d82 (patch)
treea5c3f341dfc7a4a8a977183e8b4ebf51a0cd2fb8
parentc13319db8d26604bc4074883f417512138fdfc57 (diff)
Document that soft bodies should be avoided for gameplay purposes
-rw-r--r--doc/classes/SoftDynamicBody3D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml
index fceebddf35..801b25f1b0 100644
--- a/doc/classes/SoftDynamicBody3D.xml
+++ b/doc/classes/SoftDynamicBody3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
+ [b]Note:[/b] There are many known bugs in [SoftDynamicBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies).
</description>
<tutorials>
<link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link>