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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-05-24 13:37:47 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2021-05-24 13:50:10 +0300 |
commit | 6772f70ec3473edb3e91f122dd82e63d378b195a (patch) | |
tree | 1272759c309c91e55900d2db6b533dd035387ddc | |
parent | 08491ec5432577dffcaccda161df4cca8c141c30 (diff) |
Fixes adding nodes on dragging in visual shaders
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 72b19a9074..8be55296d9 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -3323,6 +3323,8 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos_dirty = true; _add_node(idx, add_options[idx].sub_func); } else if (d.has("files")) { + undo_redo->create_action(TTR("Add Node(s) to Visual Shader")); + if (d["files"].get_type() == Variant::PACKED_STRING_ARRAY) { PackedStringArray arr = d["files"]; for (int i = 0; i < arr.size(); i++) { @@ -3370,6 +3372,7 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } } } + undo_redo->commit_action(); } } } |