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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-12 09:50:53 +0200
committerGitHub <noreply@github.com>2020-05-12 09:50:53 +0200
commit6731e1f98b60f99cc9a266dee8a92a8e69fda0ca (patch)
treecf2fac049a6eec70fc7eb7c59d3b8997c9848c83
parent66b0b0c153aa6b811c4ea3c0e5edddd7f2cb8062 (diff)
parent4f055c93a52e9beeb26127ce53e4ae77569ba9dd (diff)
Merge pull request #38661 from Ashesh3/patch-1
Better file naming for AppVeyor artifacts
-rw-r--r--.appveyor.yml12
1 files changed, 8 insertions, 4 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
index e2105be6c0..6e124cb265 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -41,9 +41,13 @@ build_script:
- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% %OPTIONS% %EXTRA_ARGS%
after_build:
- - 7z a godot_build.zip bin\*.exe
+ - git rev-parse --short=9 HEAD > VERSION_HASH.txt
+ - set /P VERSION_HASH= < VERSION_HASH.txt
+ - cd bin
+ - mv godot.windows.opt.tools.64.exe godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.exe
+ - 7z a -mx9 godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.zip *.exe
artifacts:
- - path: godot_build.zip
- name: Build
- type: zip
+ - path: bin/godot_${APPVEYOR_REPO_BRANCH}-${VERSION_HASH}_win64.zip
+ name: Win64 release_debug editor build
+ type: zip \ No newline at end of file