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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-12 09:50:53 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-12 09:50:53 +0200 |
commit | 6731e1f98b60f99cc9a266dee8a92a8e69fda0ca (patch) | |
tree | cf2fac049a6eec70fc7eb7c59d3b8997c9848c83 | |
parent | 66b0b0c153aa6b811c4ea3c0e5edddd7f2cb8062 (diff) | |
parent | 4f055c93a52e9beeb26127ce53e4ae77569ba9dd (diff) |
Merge pull request #38661 from Ashesh3/patch-1
Better file naming for AppVeyor artifacts
-rw-r--r-- | .appveyor.yml | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/.appveyor.yml b/.appveyor.yml index e2105be6c0..6e124cb265 100644 --- a/.appveyor.yml +++ b/.appveyor.yml @@ -41,9 +41,13 @@ build_script: - scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% %OPTIONS% %EXTRA_ARGS% after_build: - - 7z a godot_build.zip bin\*.exe + - git rev-parse --short=9 HEAD > VERSION_HASH.txt + - set /P VERSION_HASH= < VERSION_HASH.txt + - cd bin + - mv godot.windows.opt.tools.64.exe godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.exe + - 7z a -mx9 godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.zip *.exe artifacts: - - path: godot_build.zip - name: Build - type: zip + - path: bin/godot_${APPVEYOR_REPO_BRANCH}-${VERSION_HASH}_win64.zip + name: Win64 release_debug editor build + type: zip
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