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author | keptsecret <sorchon@gmail.com> | 2022-03-05 21:48:41 -0500 |
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committer | keptsecret <sorchon@gmail.com> | 2022-03-09 19:33:56 -0500 |
commit | 664c461d284978cb48b0c94a744f0b4bbacad61c (patch) | |
tree | 46ba8a4f9006610251f52b2d8e2b30977c93bed3 | |
parent | c9d052330291b726660f3ac397ec82dbcf638bf0 (diff) |
fixed unable to change directory in user access mode
-rw-r--r-- | core/io/dir_access.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp index 86d8dea3d9..0e5ed8c29f 100644 --- a/core/io/dir_access.cpp +++ b/core/io/dir_access.cpp @@ -250,6 +250,14 @@ DirAccess *DirAccess::create(AccessType p_access) { DirAccess *da = create_func[p_access] ? create_func[p_access]() : nullptr; if (da) { da->_access_type = p_access; + + // for ACCESS_RESOURCES and ACCESS_FILESYSTEM, current_dir already defaults to where game was started + // in case current directory is force changed elsewhere for ACCESS_RESOURCES + if (p_access == ACCESS_RESOURCES) { + da->change_dir("res://"); + } else if (p_access == ACCESS_USERDATA) { + da->change_dir("user://"); + } } return da; |