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authorMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2017-12-06 17:27:21 -0200
committerMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2017-12-06 17:27:21 -0200
commit6629cc7a85475d34f96e582c0dfd4b8b30ef92d3 (patch)
tree3de9c3096b7441ef0ced56659e5e2852de77bd14
parente0c00efb99a760eba3d70276f2f06c1ed0d97242 (diff)
Fixed PopupMenu's submenus not showing up in certain situations.
-rw-r--r--scene/gui/popup_menu.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index f3711b86b6..4ee6f93c9a 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -202,10 +202,10 @@ void PopupMenu::_activate_submenu(int over) {
void PopupMenu::_submenu_timeout() {
- if (mouse_over == submenu_over) {
+ if (mouse_over == submenu_over)
_activate_submenu(mouse_over);
- submenu_over = -1;
- }
+
+ submenu_over = -1;
}
void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {