diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-06-14 18:24:00 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-14 18:24:00 +0200 |
commit | 64ca19576222aeca6260bc2b4e47f339bebbe8f6 (patch) | |
tree | 0f0aef798939edef35ae98bf5947d212246ac703 | |
parent | 5b759ff16069a307def0390dc6e9422f29f05e53 (diff) | |
parent | 10c400ca82431bc57dd05152b648e4a096b566cd (diff) |
Merge pull request #62035 from smix8/navigation_doc_agent_cb_cancel_4.x
-rw-r--r-- | doc/classes/NavigationServer2D.xml | 3 | ||||
-rw-r--r-- | doc/classes/NavigationServer3D.xml | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index 7b0dac99c3..cd9f54caaa 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -44,7 +44,8 @@ <argument index="2" name="method" type="StringName" /> <argument index="3" name="userdata" type="Variant" default="null" /> <description> - Callback called at the end of the RVO process. + Callback called at the end of the RVO process. If a callback is created manually and the agent is placed on a navigation map it will calculate avoidance for the agent and dispatch the calculated [code]safe_velocity[/code] to the [code]receiver[/code] object with a signal to the chosen [code]method[/code] name. + [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]null[/code] object as the [code]receiver[/code]. </description> </method> <method name="agent_set_map" qualifiers="const"> diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index d6574dd69a..9ef0f0d631 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -44,7 +44,8 @@ <argument index="2" name="method" type="StringName" /> <argument index="3" name="userdata" type="Variant" default="null" /> <description> - Callback called at the end of the RVO process. + Callback called at the end of the RVO process. If a callback is created manually and the agent is placed on a navigation map it will calculate avoidance for the agent and dispatch the calculated [code]safe_velocity[/code] to the [code]receiver[/code] object with a signal to the chosen [code]method[/code] name. + [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]null[/code] object as the [code]receiver[/code]. </description> </method> <method name="agent_set_map" qualifiers="const"> |