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authorxelivous <xelivous@protonmail.com>2020-01-03 19:23:49 -0600
committerxelivous <xelivous@protonmail.com>2020-01-03 19:23:49 -0600
commit64ae7feaa4041c8ca250c75484e34b9e40b7803b (patch)
treeb16bf7d5f8f411ef48f802a6f91cf6bbe3637c8f
parent34c71157f0f15a783ed27bcd3b0346a58e466575 (diff)
Change the 2D editor's snap to 8x8 by default
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 71afddba11..80637319e4 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5250,7 +5250,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
grid_offset = Point2();
- grid_step = Point2(10, 10);
+ grid_step = Point2(8, 8); // A power-of-two value works better as a default
primary_grid_steps = 8; // A power-of-two value works better as a default
grid_step_multiplier = 0;
snap_rotation_offset = 0;