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author | xelivous <xelivous@protonmail.com> | 2020-01-03 19:23:49 -0600 |
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committer | xelivous <xelivous@protonmail.com> | 2020-01-03 19:23:49 -0600 |
commit | 64ae7feaa4041c8ca250c75484e34b9e40b7803b (patch) | |
tree | b16bf7d5f8f411ef48f802a6f91cf6bbe3637c8f | |
parent | 34c71157f0f15a783ed27bcd3b0346a58e466575 (diff) |
Change the 2D editor's snap to 8x8 by default
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 71afddba11..80637319e4 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5250,7 +5250,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH); previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen grid_offset = Point2(); - grid_step = Point2(10, 10); + grid_step = Point2(8, 8); // A power-of-two value works better as a default primary_grid_steps = 8; // A power-of-two value works better as a default grid_step_multiplier = 0; snap_rotation_offset = 0; |