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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-10-30 12:06:19 +0100
committerGitHub <noreply@github.com>2016-10-30 12:06:19 +0100
commit644e810cef4b004cf1340d3c5fb96b87879f84ab (patch)
tree03627077dc679bfdb744214b306322ab7a385219
parentdfec7190b9ee015744a502136f5d32751e7b3cf2 (diff)
parenteed9179ea30deaf4b4fa7348bbe54904a165eb55 (diff)
Merge pull request #6920 from volzhs/dragndrop-2d
Improve drag and drop on 2D viewport
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp405
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h52
-rw-r--r--tools/editor/scene_tree_dock.h2
3 files changed, 453 insertions, 6 deletions
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index b0e002ba44..ac39e0687c 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -32,13 +32,20 @@
#include "os/keyboard.h"
#include "scene/main/viewport.h"
#include "scene/main/canvas_layer.h"
-#include "scene/2d/node_2d.h"
+#include "scene/2d/sprite.h"
+#include "scene/2d/light_2d.h"
+#include "scene/2d/particles_2d.h"
+#include "scene/2d/polygon_2d.h"
+#include "scene/2d/screen_button.h"
#include "globals.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
#include "scene/gui/grid_container.h"
+#include "scene/gui/patch_9_frame.h"
#include "tools/editor/animation_editor.h"
#include "tools/editor/plugins/animation_player_editor_plugin.h"
+#include "tools/editor/script_editor_debugger.h"
+#include "tools/editor/plugins/script_editor_plugin.h"
#include "scene/resources/packed_scene.h"
@@ -3326,7 +3333,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
vp->add_child(p_editor->get_scene_root());
- viewport = memnew( Control );
+ viewport = memnew( CanvasItemEditorViewport(p_editor, this) );
vp_base->add_child(viewport);
viewport->set_area_as_parent_rect();
@@ -3642,3 +3649,397 @@ CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
}
+void CanvasItemEditorViewport::_on_mouse_exit() {
+ if (selector->is_hidden()){
+ _remove_preview();
+ }
+}
+
+void CanvasItemEditorViewport::_on_select_type(Object* selected) {
+ CheckBox* check = selected->cast_to<CheckBox>();
+ String type = check->get_text();
+ selector_label->set_text(vformat(TTR("Add %s"),type));
+ label->set_text(vformat(TTR("Adding %s..."),type));
+}
+
+void CanvasItemEditorViewport::_on_change_type() {
+ CheckBox* check=btn_group->get_pressed_button()->cast_to<CheckBox>();
+ default_type=check->get_text();
+ _perform_drop_data();
+ selector->hide();
+}
+
+void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const {
+ label->set_pos(get_global_pos()+Point2(14,14));
+ label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height));
+ for (int i=0;i<files.size();i++) {
+ String path=files[i];
+ RES res=ResourceLoader::load(path);
+ String type=res->get_type();
+ if (type=="ImageTexture" || type=="PackedScene") {
+ if (type=="ImageTexture") {
+ Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
+ Sprite* sprite=memnew(Sprite);
+ sprite->set_texture(texture);
+ sprite->set_opacity(0.7f);
+ preview->add_child(sprite);
+ label->show();
+ label_desc->show();
+ } else if (type=="PackedScene") {
+ Ref<PackedScene> scn=ResourceLoader::load(path);
+ if (scn.is_valid()){
+ Node* instance=scn->instance();
+ if (instance){
+ preview->add_child(instance);
+ }
+ }
+ }
+ editor->get_scene_root()->add_child(preview);
+ }
+ }
+}
+
+void CanvasItemEditorViewport::_remove_preview() {
+ if (preview->get_parent()){
+ editor->get_scene_root()->remove_child(preview);
+ for (int i=preview->get_child_count()-1;i>=0;i--){
+ Node* node=preview->get_child(i);
+ memdelete(node);
+ }
+ label->hide();
+ label_desc->hide();
+ }
+}
+
+bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
+ if (p_desired_node->get_filename()==p_target_scene_path) {
+ return true;
+ }
+
+ int childCount=p_desired_node->get_child_count();
+ for (int i=0;i<childCount;i++) {
+ Node* child=p_desired_node->get_child(i);
+ if(_cyclical_dependency_exists(p_target_scene_path,child)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) {
+ child->set_name(path.get_file().basename());
+ Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
+ Size2 texture_size = texture->get_size();
+
+ editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
+ editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_reference(child);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
+
+ String new_name=parent->validate_child_name(child);
+ ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_type(),new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+
+ // handle with different property for texture
+ String property = "texture";
+ List<PropertyInfo> props;
+ child->get_property_list(&props);
+ for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) {
+ if (E->get().name=="config/texture") { // Particles2D
+ property="config/texture";
+ break;
+ } else if (E->get().name=="texture/texture") { // Polygon2D
+ property="texture/texture";
+ break;
+ } else if (E->get().name=="normal") { // TouchScreenButton
+ property="normal";
+ break;
+ }
+ }
+ editor_data->get_undo_redo().add_do_property(child,property,texture);
+
+ // make visible for certain node type
+ if (default_type=="Patch9Frame") {
+ editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size);
+ } else if (default_type=="Polygon2D") {
+ DVector<Vector2> list;
+ list.push_back(Vector2(0,0));
+ list.push_back(Vector2(texture_size.width,0));
+ list.push_back(Vector2(texture_size.width,texture_size.height));
+ list.push_back(Vector2(0,texture_size.height));
+ editor_data->get_undo_redo().add_do_property(child,"polygon",list);
+ }
+
+ // locate at preview position
+ Point2 pos;
+ if (parent->has_method("get_global_pos")) {
+ pos=parent->call("get_global_pos");
+ }
+ Matrix32 trans=canvas->get_canvas_transform();
+ Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos;
+ if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureFrame" || default_type=="Patch9Frame") {
+ target_pos -= texture_size/2;
+ }
+ editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos);
+}
+
+bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) {
+ Ref<PackedScene> sdata=ResourceLoader::load(path);
+ if (!sdata.is_valid()) { // invalid scene
+ return false;
+ }
+
+ Node* instanced_scene=sdata->instance(true);
+ if (!instanced_scene) { // error on instancing
+ return false;
+ }
+
+ if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
+ if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
+ return false;
+ }
+ }
+
+ instanced_scene->set_filename( Globals::get_singleton()->localize_path(path) );
+
+ editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
+ editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_reference(instanced_scene);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+
+ String new_name=parent->validate_child_name(instanced_scene);
+ ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+
+ Point2 pos;
+ Node2D* parent_node2d=parent->cast_to<Node2D>();
+ if (parent_node2d) {
+ pos=parent_node2d->get_global_pos();
+ } else {
+ Control* parent_control=parent->cast_to<Control>();
+ if (parent_control) {
+ pos=parent_control->get_global_pos();
+ }
+ }
+ Matrix32 trans=canvas->get_canvas_transform();
+ editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos);
+
+ return true;
+}
+
+void CanvasItemEditorViewport::_perform_drop_data(){
+ _remove_preview();
+
+ Vector<String> error_files;
+
+ editor_data->get_undo_redo().create_action(TTR("Create Node"));
+
+ for (int i=0;i<selected_files.size();i++) {
+ String path=selected_files[i];
+ RES res=ResourceLoader::load(path);
+ if (res.is_null()) {
+ continue;
+ }
+ String type=res->get_type();
+ if (type=="ImageTexture") {
+ Node* child;
+ if (default_type=="Light2D") child=memnew(Light2D);
+ else if (default_type=="Particles2D") child=memnew(Particles2D);
+ else if (default_type=="Polygon2D") child=memnew(Polygon2D);
+ else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton);
+ else if (default_type=="TextureFrame") child=memnew(TextureFrame);
+ else if (default_type=="Patch9Frame") child=memnew(Patch9Frame);
+ else child=memnew(Sprite); // default
+
+ _create_nodes(target_node, child, path, drop_pos);
+ } else if (type=="PackedScene") {
+ bool success=_create_instance(target_node, path, drop_pos);
+ if (!success) {
+ error_files.push_back(path);
+ }
+ }
+ }
+
+ editor_data->get_undo_redo().commit_action();
+
+ if (error_files.size()>0) {
+ String files_str;
+ for (int i=0;i<error_files.size();i++) {
+ files_str += error_files[i].get_file().basename() + ",";
+ }
+ files_str=files_str.substr(0,files_str.length()-1);
+ accept->get_ok()->set_text(TTR("Ugh"));
+ accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str()));
+ accept->popup_centered_minsize();
+ }
+}
+
+bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const {
+ Dictionary d=p_data;
+ if (d.has("type")) {
+ if (String(d["type"])=="files") {
+ Vector<String> files=d["files"];
+ bool can_instance=false;
+ for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one
+ RES res=ResourceLoader::load(files[i]);
+ if (res.is_null()) {
+ continue;
+ }
+ String type=res->get_type();
+ if (type=="PackedScene") {
+ Ref<PackedScene> sdata=ResourceLoader::load(files[i]);
+ Node* instanced_scene=sdata->instance(true);
+ if (!instanced_scene) {
+ continue;
+ }
+ memdelete(instanced_scene);
+ }
+ can_instance=true;
+ break;
+ }
+ if (can_instance) {
+ if (!preview->get_parent()){ // create preview only once
+ _create_preview(files);
+ }
+ Matrix32 trans=canvas->get_canvas_transform();
+ preview->set_pos((p_point-trans.get_origin())/trans.get_scale().x);
+ label->set_text(vformat(TTR("Adding %s..."),default_type));
+ }
+ return can_instance;
+ }
+ }
+ label->hide();
+ return false;
+}
+
+void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) {
+ bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT);
+ bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT);
+
+ selected_files.clear();
+ Dictionary d=p_data;
+ if (d.has("type") && String(d["type"])=="files"){
+ selected_files=d["files"];
+ }
+
+ List<Node*> list=editor->get_editor_selection()->get_selected_node_list();
+ if (list.size()==0) {
+ accept->get_ok()->set_text(TTR("OK :("));
+ accept->set_text(TTR("No parent to instance a child at."));
+ accept->popup_centered_minsize();
+ _remove_preview();
+ return;
+ }
+ if (list.size()!=1) {
+ accept->get_ok()->set_text(TTR("I see.."));
+ accept->set_text(TTR("This operation requires a single selected node."));
+ accept->popup_centered_minsize();
+ _remove_preview();
+ return;
+ }
+
+ target_node=list[0];
+ if (is_shift && target_node!=editor->get_edited_scene()) {
+ target_node=target_node->get_parent();
+ }
+ drop_pos=p_point;
+
+ if (is_alt) {
+ List<BaseButton*> btn_list;
+ btn_group->get_button_list(&btn_list);
+ for (int i=0;i<btn_list.size();i++) {
+ CheckBox* check=btn_list[i]->cast_to<CheckBox>();
+ check->set_pressed(check->get_text()==default_type);
+ }
+ selector_label->set_text(vformat(TTR("Add %s"),default_type));
+ selector->popup_centered_minsize();
+ } else {
+ _perform_drop_data();
+ }
+}
+
+void CanvasItemEditorViewport::_notification(int p_what) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ connect("mouse_exit",this,"_on_mouse_exit");
+ } else if (p_what==NOTIFICATION_EXIT_TREE) {
+ disconnect("mouse_exit",this,"_on_mouse_exit");
+ }
+}
+
+void CanvasItemEditorViewport::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type);
+ ObjectTypeDB::bind_method(_MD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type);
+ ObjectTypeDB::bind_method(_MD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit);
+}
+
+CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) {
+ default_type="Sprite";
+ // Node2D
+ types.push_back("Sprite");
+ types.push_back("Light2D");
+ types.push_back("Particles2D");
+ types.push_back("Polygon2D");
+ types.push_back("TouchScreenButton");
+ // Control
+ types.push_back("TextureFrame");
+ types.push_back("Patch9Frame");
+
+ target_node=NULL;
+ editor=p_node;
+ editor_data=editor->get_scene_tree_dock()->get_editor_data();
+ canvas=p_canvas;
+ preview=memnew( Node2D );
+ accept=memnew( AcceptDialog );
+ editor->get_gui_base()->add_child(accept);
+
+ selector=memnew( WindowDialog );
+ selector->set_title(TTR("Change default type"));
+
+ VBoxContainer* vbc=memnew(VBoxContainer);
+ vbc->add_constant_override("separation",10*EDSCALE);
+ vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE);
+
+ selector_label=memnew(Label);
+ selector_label->set_align(Label::ALIGN_CENTER);
+ selector_label->set_valign(Label::VALIGN_BOTTOM);
+ selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE);
+ vbc->add_child(selector_label);
+
+ btn_group=memnew( ButtonGroup );
+ btn_group->set_h_size_flags(0);
+ btn_group->connect("button_selected", this, "_on_select_type");
+
+ for (int i=0;i<types.size();i++) {
+ CheckBox* check=memnew(CheckBox);
+ check->set_text(types[i]);
+ btn_group->add_child(check);
+ }
+ vbc->add_child(btn_group);
+
+ Button* ok=memnew(Button);
+ ok->set_text(TTR("OK"));
+ ok->set_h_size_flags(0);
+ vbc->add_child(ok);
+ ok->connect("pressed", this, "_on_change_type");
+
+ selector->add_child(vbc);
+ editor->get_gui_base()->add_child(selector);
+
+ label=memnew(Label);
+ label->add_color_override("font_color", Color(1,1,0,1));
+ label->add_color_override("font_color_shadow", Color(0,0,0,1));
+ label->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label->hide();
+ editor->get_gui_base()->add_child(label);
+
+ label_desc=memnew(Label);
+ label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type"));
+ label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1));
+ label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1));
+ label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label_desc->add_constant_override("line_spacing", 0);
+ label_desc->hide();
+ editor->get_gui_base()->add_child(label_desc);
+}
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 9f4bc46eb4..bbec078e02 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -31,17 +31,18 @@
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
+#include "scene/gui/button_group.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/label.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/box_container.h"
#include "scene/2d/canvas_item.h"
-
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-
-
+class CanvasItemEditorViewport;
class CanvasItemEditorSelectedItem : public Object {
@@ -453,4 +454,49 @@ public:
};
+class CanvasItemEditorViewport : public VBoxContainer {
+ OBJ_TYPE( CanvasItemEditorViewport, VBoxContainer );
+
+ String default_type;
+ Vector<String> types;
+
+ Vector<String> selected_files;
+ Node* target_node;
+ Point2 drop_pos;
+
+ EditorNode* editor;
+ EditorData* editor_data;
+ CanvasItemEditor* canvas;
+ Node2D* preview;
+ AcceptDialog* accept;
+ WindowDialog* selector;
+ Label* selector_label;
+ Label* label;
+ Label* label_desc;
+ ButtonGroup* btn_group;
+
+ void _on_mouse_exit();
+ void _on_select_type(Object* selected);
+ void _on_change_type();
+
+ void _create_preview(const Vector<String>& files) const;
+ void _remove_preview();
+
+ bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node);
+ void _create_nodes(Node* parent, Node* child, String& path, const Point2& p_point);
+ bool _create_instance(Node* parent, String& path, const Point2& p_point);
+ void _perform_drop_data();
+
+ static void _bind_methods();
+
+protected:
+ void _notification(int p_what);
+
+public:
+ virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const;
+ virtual void drop_data(const Point2& p_point,const Variant& p_data);
+
+ CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas);
+};
+
#endif
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index ddd28cfd2d..7649d4917d 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -178,7 +178,7 @@ public:
void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames);
void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL);
SceneTreeEditor *get_tree_editor() { return scene_tree; }
-
+ EditorData *get_editor_data() { return editor_data; }
void open_script_dialog(Node* p_for_node);
SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data);