diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-10-30 12:06:19 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-10-30 12:06:19 +0100 |
commit | 644e810cef4b004cf1340d3c5fb96b87879f84ab (patch) | |
tree | 03627077dc679bfdb744214b306322ab7a385219 | |
parent | dfec7190b9ee015744a502136f5d32751e7b3cf2 (diff) | |
parent | eed9179ea30deaf4b4fa7348bbe54904a165eb55 (diff) |
Merge pull request #6920 from volzhs/dragndrop-2d
Improve drag and drop on 2D viewport
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.cpp | 405 | ||||
-rw-r--r-- | tools/editor/plugins/canvas_item_editor_plugin.h | 52 | ||||
-rw-r--r-- | tools/editor/scene_tree_dock.h | 2 |
3 files changed, 453 insertions, 6 deletions
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index b0e002ba44..ac39e0687c 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -32,13 +32,20 @@ #include "os/keyboard.h" #include "scene/main/viewport.h" #include "scene/main/canvas_layer.h" -#include "scene/2d/node_2d.h" +#include "scene/2d/sprite.h" +#include "scene/2d/light_2d.h" +#include "scene/2d/particles_2d.h" +#include "scene/2d/polygon_2d.h" +#include "scene/2d/screen_button.h" #include "globals.h" #include "os/input.h" #include "tools/editor/editor_settings.h" #include "scene/gui/grid_container.h" +#include "scene/gui/patch_9_frame.h" #include "tools/editor/animation_editor.h" #include "tools/editor/plugins/animation_player_editor_plugin.h" +#include "tools/editor/script_editor_debugger.h" +#include "tools/editor/plugins/script_editor_plugin.h" #include "scene/resources/packed_scene.h" @@ -3326,7 +3333,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { vp->add_child(p_editor->get_scene_root()); - viewport = memnew( Control ); + viewport = memnew( CanvasItemEditorViewport(p_editor, this) ); vp_base->add_child(viewport); viewport->set_area_as_parent_rect(); @@ -3642,3 +3649,397 @@ CanvasItemEditorPlugin::~CanvasItemEditorPlugin() } +void CanvasItemEditorViewport::_on_mouse_exit() { + if (selector->is_hidden()){ + _remove_preview(); + } +} + +void CanvasItemEditorViewport::_on_select_type(Object* selected) { + CheckBox* check = selected->cast_to<CheckBox>(); + String type = check->get_text(); + selector_label->set_text(vformat(TTR("Add %s"),type)); + label->set_text(vformat(TTR("Adding %s..."),type)); +} + +void CanvasItemEditorViewport::_on_change_type() { + CheckBox* check=btn_group->get_pressed_button()->cast_to<CheckBox>(); + default_type=check->get_text(); + _perform_drop_data(); + selector->hide(); +} + +void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const { + label->set_pos(get_global_pos()+Point2(14,14)); + label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height)); + for (int i=0;i<files.size();i++) { + String path=files[i]; + RES res=ResourceLoader::load(path); + String type=res->get_type(); + if (type=="ImageTexture" || type=="PackedScene") { + if (type=="ImageTexture") { + Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); + Sprite* sprite=memnew(Sprite); + sprite->set_texture(texture); + sprite->set_opacity(0.7f); + preview->add_child(sprite); + label->show(); + label_desc->show(); + } else if (type=="PackedScene") { + Ref<PackedScene> scn=ResourceLoader::load(path); + if (scn.is_valid()){ + Node* instance=scn->instance(); + if (instance){ + preview->add_child(instance); + } + } + } + editor->get_scene_root()->add_child(preview); + } + } +} + +void CanvasItemEditorViewport::_remove_preview() { + if (preview->get_parent()){ + editor->get_scene_root()->remove_child(preview); + for (int i=preview->get_child_count()-1;i>=0;i--){ + Node* node=preview->get_child(i); + memdelete(node); + } + label->hide(); + label_desc->hide(); + } +} + +bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { + if (p_desired_node->get_filename()==p_target_scene_path) { + return true; + } + + int childCount=p_desired_node->get_child_count(); + for (int i=0;i<childCount;i++) { + Node* child=p_desired_node->get_child(i); + if(_cyclical_dependency_exists(p_target_scene_path,child)) { + return true; + } + } + return false; +} + +void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) { + child->set_name(path.get_file().basename()); + Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); + Size2 texture_size = texture->get_size(); + + editor_data->get_undo_redo().add_do_method(parent,"add_child",child); + editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_reference(child); + editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); + + String new_name=parent->validate_child_name(child); + ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_type(),new_name); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + + // handle with different property for texture + String property = "texture"; + List<PropertyInfo> props; + child->get_property_list(&props); + for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) { + if (E->get().name=="config/texture") { // Particles2D + property="config/texture"; + break; + } else if (E->get().name=="texture/texture") { // Polygon2D + property="texture/texture"; + break; + } else if (E->get().name=="normal") { // TouchScreenButton + property="normal"; + break; + } + } + editor_data->get_undo_redo().add_do_property(child,property,texture); + + // make visible for certain node type + if (default_type=="Patch9Frame") { + editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size); + } else if (default_type=="Polygon2D") { + DVector<Vector2> list; + list.push_back(Vector2(0,0)); + list.push_back(Vector2(texture_size.width,0)); + list.push_back(Vector2(texture_size.width,texture_size.height)); + list.push_back(Vector2(0,texture_size.height)); + editor_data->get_undo_redo().add_do_property(child,"polygon",list); + } + + // locate at preview position + Point2 pos; + if (parent->has_method("get_global_pos")) { + pos=parent->call("get_global_pos"); + } + Matrix32 trans=canvas->get_canvas_transform(); + Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos; + if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureFrame" || default_type=="Patch9Frame") { + target_pos -= texture_size/2; + } + editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos); +} + +bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) { + Ref<PackedScene> sdata=ResourceLoader::load(path); + if (!sdata.is_valid()) { // invalid scene + return false; + } + + Node* instanced_scene=sdata->instance(true); + if (!instanced_scene) { // error on instancing + return false; + } + + if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing + if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) { + return false; + } + } + + instanced_scene->set_filename( Globals::get_singleton()->localize_path(path) ); + + editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene); + editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_reference(instanced_scene); + editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); + + String new_name=parent->validate_child_name(instanced_scene); + ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + + Point2 pos; + Node2D* parent_node2d=parent->cast_to<Node2D>(); + if (parent_node2d) { + pos=parent_node2d->get_global_pos(); + } else { + Control* parent_control=parent->cast_to<Control>(); + if (parent_control) { + pos=parent_control->get_global_pos(); + } + } + Matrix32 trans=canvas->get_canvas_transform(); + editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos); + + return true; +} + +void CanvasItemEditorViewport::_perform_drop_data(){ + _remove_preview(); + + Vector<String> error_files; + + editor_data->get_undo_redo().create_action(TTR("Create Node")); + + for (int i=0;i<selected_files.size();i++) { + String path=selected_files[i]; + RES res=ResourceLoader::load(path); + if (res.is_null()) { + continue; + } + String type=res->get_type(); + if (type=="ImageTexture") { + Node* child; + if (default_type=="Light2D") child=memnew(Light2D); + else if (default_type=="Particles2D") child=memnew(Particles2D); + else if (default_type=="Polygon2D") child=memnew(Polygon2D); + else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton); + else if (default_type=="TextureFrame") child=memnew(TextureFrame); + else if (default_type=="Patch9Frame") child=memnew(Patch9Frame); + else child=memnew(Sprite); // default + + _create_nodes(target_node, child, path, drop_pos); + } else if (type=="PackedScene") { + bool success=_create_instance(target_node, path, drop_pos); + if (!success) { + error_files.push_back(path); + } + } + } + + editor_data->get_undo_redo().commit_action(); + + if (error_files.size()>0) { + String files_str; + for (int i=0;i<error_files.size();i++) { + files_str += error_files[i].get_file().basename() + ","; + } + files_str=files_str.substr(0,files_str.length()-1); + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str())); + accept->popup_centered_minsize(); + } +} + +bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const { + Dictionary d=p_data; + if (d.has("type")) { + if (String(d["type"])=="files") { + Vector<String> files=d["files"]; + bool can_instance=false; + for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one + RES res=ResourceLoader::load(files[i]); + if (res.is_null()) { + continue; + } + String type=res->get_type(); + if (type=="PackedScene") { + Ref<PackedScene> sdata=ResourceLoader::load(files[i]); + Node* instanced_scene=sdata->instance(true); + if (!instanced_scene) { + continue; + } + memdelete(instanced_scene); + } + can_instance=true; + break; + } + if (can_instance) { + if (!preview->get_parent()){ // create preview only once + _create_preview(files); + } + Matrix32 trans=canvas->get_canvas_transform(); + preview->set_pos((p_point-trans.get_origin())/trans.get_scale().x); + label->set_text(vformat(TTR("Adding %s..."),default_type)); + } + return can_instance; + } + } + label->hide(); + return false; +} + +void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) { + bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT); + + selected_files.clear(); + Dictionary d=p_data; + if (d.has("type") && String(d["type"])=="files"){ + selected_files=d["files"]; + } + + List<Node*> list=editor->get_editor_selection()->get_selected_node_list(); + if (list.size()==0) { + accept->get_ok()->set_text(TTR("OK :(")); + accept->set_text(TTR("No parent to instance a child at.")); + accept->popup_centered_minsize(); + _remove_preview(); + return; + } + if (list.size()!=1) { + accept->get_ok()->set_text(TTR("I see..")); + accept->set_text(TTR("This operation requires a single selected node.")); + accept->popup_centered_minsize(); + _remove_preview(); + return; + } + + target_node=list[0]; + if (is_shift && target_node!=editor->get_edited_scene()) { + target_node=target_node->get_parent(); + } + drop_pos=p_point; + + if (is_alt) { + List<BaseButton*> btn_list; + btn_group->get_button_list(&btn_list); + for (int i=0;i<btn_list.size();i++) { + CheckBox* check=btn_list[i]->cast_to<CheckBox>(); + check->set_pressed(check->get_text()==default_type); + } + selector_label->set_text(vformat(TTR("Add %s"),default_type)); + selector->popup_centered_minsize(); + } else { + _perform_drop_data(); + } +} + +void CanvasItemEditorViewport::_notification(int p_what) { + if (p_what==NOTIFICATION_ENTER_TREE) { + connect("mouse_exit",this,"_on_mouse_exit"); + } else if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("mouse_exit",this,"_on_mouse_exit"); + } +} + +void CanvasItemEditorViewport::_bind_methods() { + ObjectTypeDB::bind_method(_MD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type); + ObjectTypeDB::bind_method(_MD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type); + ObjectTypeDB::bind_method(_MD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit); +} + +CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) { + default_type="Sprite"; + // Node2D + types.push_back("Sprite"); + types.push_back("Light2D"); + types.push_back("Particles2D"); + types.push_back("Polygon2D"); + types.push_back("TouchScreenButton"); + // Control + types.push_back("TextureFrame"); + types.push_back("Patch9Frame"); + + target_node=NULL; + editor=p_node; + editor_data=editor->get_scene_tree_dock()->get_editor_data(); + canvas=p_canvas; + preview=memnew( Node2D ); + accept=memnew( AcceptDialog ); + editor->get_gui_base()->add_child(accept); + + selector=memnew( WindowDialog ); + selector->set_title(TTR("Change default type")); + + VBoxContainer* vbc=memnew(VBoxContainer); + vbc->add_constant_override("separation",10*EDSCALE); + vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE); + + selector_label=memnew(Label); + selector_label->set_align(Label::ALIGN_CENTER); + selector_label->set_valign(Label::VALIGN_BOTTOM); + selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE); + vbc->add_child(selector_label); + + btn_group=memnew( ButtonGroup ); + btn_group->set_h_size_flags(0); + btn_group->connect("button_selected", this, "_on_select_type"); + + for (int i=0;i<types.size();i++) { + CheckBox* check=memnew(CheckBox); + check->set_text(types[i]); + btn_group->add_child(check); + } + vbc->add_child(btn_group); + + Button* ok=memnew(Button); + ok->set_text(TTR("OK")); + ok->set_h_size_flags(0); + vbc->add_child(ok); + ok->connect("pressed", this, "_on_change_type"); + + selector->add_child(vbc); + editor->get_gui_base()->add_child(selector); + + label=memnew(Label); + label->add_color_override("font_color", Color(1,1,0,1)); + label->add_color_override("font_color_shadow", Color(0,0,0,1)); + label->add_constant_override("shadow_as_outline", 1*EDSCALE); + label->hide(); + editor->get_gui_base()->add_child(label); + + label_desc=memnew(Label); + label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type")); + label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1)); + label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1)); + label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE); + label_desc->add_constant_override("line_spacing", 0); + label_desc->hide(); + editor->get_gui_base()->add_child(label_desc); +} diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 9f4bc46eb4..bbec078e02 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -31,17 +31,18 @@ #include "tools/editor/editor_plugin.h" #include "tools/editor/editor_node.h" +#include "scene/gui/button_group.h" +#include "scene/gui/check_box.h" +#include "scene/gui/label.h" #include "scene/gui/spin_box.h" #include "scene/gui/panel_container.h" #include "scene/gui/box_container.h" #include "scene/2d/canvas_item.h" - /** @author Juan Linietsky <reduzio@gmail.com> */ - - +class CanvasItemEditorViewport; class CanvasItemEditorSelectedItem : public Object { @@ -453,4 +454,49 @@ public: }; +class CanvasItemEditorViewport : public VBoxContainer { + OBJ_TYPE( CanvasItemEditorViewport, VBoxContainer ); + + String default_type; + Vector<String> types; + + Vector<String> selected_files; + Node* target_node; + Point2 drop_pos; + + EditorNode* editor; + EditorData* editor_data; + CanvasItemEditor* canvas; + Node2D* preview; + AcceptDialog* accept; + WindowDialog* selector; + Label* selector_label; + Label* label; + Label* label_desc; + ButtonGroup* btn_group; + + void _on_mouse_exit(); + void _on_select_type(Object* selected); + void _on_change_type(); + + void _create_preview(const Vector<String>& files) const; + void _remove_preview(); + + bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node); + void _create_nodes(Node* parent, Node* child, String& path, const Point2& p_point); + bool _create_instance(Node* parent, String& path, const Point2& p_point); + void _perform_drop_data(); + + static void _bind_methods(); + +protected: + void _notification(int p_what); + +public: + virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const; + virtual void drop_data(const Point2& p_point,const Variant& p_data); + + CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas); +}; + #endif diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index ddd28cfd2d..7649d4917d 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -178,7 +178,7 @@ public: void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames); void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL); SceneTreeEditor *get_tree_editor() { return scene_tree; } - + EditorData *get_editor_data() { return editor_data; } void open_script_dialog(Node* p_for_node); SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data); 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