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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-25 11:32:20 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-25 11:52:54 +0200
commit6325ed6705e27cdc7f04eb73bdaf08a2d665a4c7 (patch)
treedded4080b693c736883a950296a12337d22d9c1e
parentbe52c5bf6ee7f8e1181f42f7c68fca9f8aaaa2b6 (diff)
Fix build for macOS / iOS with the statically linked MoltenVK after VMA update.
-rw-r--r--drivers/vulkan/SCsub3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub
index 8fe75367a8..b6ceb1cdea 100644
--- a/drivers/vulkan/SCsub
+++ b/drivers/vulkan/SCsub
@@ -40,6 +40,9 @@ elif env["platform"] == "android":
# Our current NDK version only provides old Vulkan headers,
# so we have to limit VMA.
env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1000000"])
+elif env["platform"] == "osx" or env["platform"] == "iphone":
+ # MoltenVK supports only Vulkan 1.1 API, limit VMA to the same version.
+ env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1001000"])
env_thirdparty_vma.add_source_files(thirdparty_obj, thirdparty_sources_vma)