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author | EricEzaM <itsjusteza@gmail.com> | 2022-10-02 14:55:40 +1000 |
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committer | Eric M <itsjusteza@gmail.com> | 2022-10-22 22:05:20 +1000 |
commit | 61ad9db18ce2a48e3674399972823899150bade2 (patch) | |
tree | 9fb73668999297d22524fe7d01487e8735547240 | |
parent | 276ab5be07752582b4341c33fb8f53a7887af87a (diff) |
Ensure PopupMenu item is shaped when the shortcut is set.
-rw-r--r-- | scene/gui/popup_menu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 9a411ef7ed..c5b8e2c833 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -59,6 +59,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const { for (int i = 0; i < items.size(); i++) { Size2 item_size; + const_cast<PopupMenu *>(this)->_shape_item(i); Size2 icon_size = items[i].get_icon_size(); item_size.height = _get_item_height(i); |