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authorChris Bradfield <chris@kidscancode.org>2017-10-14 20:11:00 -0700
committerChris Bradfield <chris@kidscancode.org>2017-10-15 08:59:38 -0700
commit6172f09703847aeac556abf2fca5169e73d22f97 (patch)
tree93b7fe8c4e1f84f7cc35081011d85f7ad8de0e13
parentb005c5fcec2a1bb6d0ed4ae9637012b3f15ac837 (diff)
[DOCS] Update 12 VisualScript* nodes
-rw-r--r--doc/classes/VisualScriptClassConstant.xml12
-rw-r--r--doc/classes/VisualScriptConstant.xml8
-rw-r--r--doc/classes/VisualScriptEmitSignal.xml8
-rw-r--r--doc/classes/VisualScriptIterator.xml9
-rw-r--r--doc/classes/VisualScriptLocalVar.xml8
-rw-r--r--doc/classes/VisualScriptLocalVarSet.xml10
-rw-r--r--doc/classes/VisualScriptMathConstant.xml15
-rw-r--r--doc/classes/VisualScriptOperator.xml4
-rw-r--r--doc/classes/VisualScriptReturn.xml9
-rw-r--r--doc/classes/VisualScriptSelf.xml6
-rw-r--r--doc/classes/VisualScriptSequence.xml9
-rw-r--r--doc/classes/VisualScriptSwitch.xml11
12 files changed, 98 insertions, 11 deletions
diff --git a/doc/classes/VisualScriptClassConstant.xml b/doc/classes/VisualScriptClassConstant.xml
index 70e7de5dd9..0377fa8f09 100644
--- a/doc/classes/VisualScriptClassConstant.xml
+++ b/doc/classes/VisualScriptClassConstant.xml
@@ -1,10 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- A Visual Script node representing a constant from a class.
+ Gets a constant from a given class.
</brief_description>
<description>
- A Visual Script node representing a constant from the classes, such as [@GlobalScope.TYPE_INT].
+ This node returns a constant from a given class, such as [@GlobalScope.TYPE_INT]. See the given class' documentation for available constants.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]value[/code]
</description>
<tutorials>
</tutorials>
@@ -42,10 +46,10 @@
</methods>
<members>
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
- The type to get the constant from.
+ The constant's parent class.
</member>
<member name="constant" type="String" setter="set_class_constant" getter="get_class_constant">
- The name of the constant to return.
+ The constant to return. See the given class for its available constants.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptConstant.xml b/doc/classes/VisualScriptConstant.xml
index 508087a928..2a704adecf 100644
--- a/doc/classes/VisualScriptConstant.xml
+++ b/doc/classes/VisualScriptConstant.xml
@@ -1,10 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- A Visual Script node which returns a constant value.
+ Gets a contant's value.
</brief_description>
<description>
- A Visual Script node which returns the specified constant value.
+ This node returns a constant's value.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptEmitSignal.xml b/doc/classes/VisualScriptEmitSignal.xml
index 844b5a40ec..8d132ed321 100644
--- a/doc/classes/VisualScriptEmitSignal.xml
+++ b/doc/classes/VisualScriptEmitSignal.xml
@@ -1,10 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- A Visual Script node which emits a specified signal.
+ Emits a specified signal.
</brief_description>
<description>
- A Visual Script node which emits a specified signal when it is executed.
+ Emits a specified signal when it is executed.
+ [b]Input Ports:[/b]
+ - Sequence: [code]emit[/code]
+ [b]Output Ports:[/b]
+ - Sequence
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptIterator.xml b/doc/classes/VisualScriptIterator.xml
index 74309fcf00..1f9a4fddde 100644
--- a/doc/classes/VisualScriptIterator.xml
+++ b/doc/classes/VisualScriptIterator.xml
@@ -1,8 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Steps through items in a given input.
</brief_description>
<description>
+ This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
+ [b]Input Ports:[/b]
+ - Sequence: [code]for (elem) in (input)[/code]
+ - Data (variant): [code]input[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]each[/code]
+ - Sequence: [code]exit[/code]
+ - Data (variant): [code]elem[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptLocalVar.xml b/doc/classes/VisualScriptLocalVar.xml
index 7db550d5fe..bca19d06d5 100644
--- a/doc/classes/VisualScriptLocalVar.xml
+++ b/doc/classes/VisualScriptLocalVar.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Gets a local variable's value.
</brief_description>
<description>
+ This node returns a local variable's value. "Var Name" must be supplied, with an optional type.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
</description>
<tutorials>
</tutorials>
@@ -40,8 +46,10 @@
</methods>
<members>
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
+ The local variable's type.
</member>
<member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
+ The local variable's name.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptLocalVarSet.xml b/doc/classes/VisualScriptLocalVarSet.xml
index 6e69f13383..67a5efa33e 100644
--- a/doc/classes/VisualScriptLocalVarSet.xml
+++ b/doc/classes/VisualScriptLocalVarSet.xml
@@ -1,8 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Changes a local variable's value.
</brief_description>
<description>
+ The node changes a local variable's value to the given input. The new value is also provided on an output Data port.
+ [b]Input Ports:[/b]
+ - Sequence
+ - Data (variant): [code]set[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ - Data (variant): [code]get[/code]
</description>
<tutorials>
</tutorials>
@@ -40,8 +48,10 @@
</methods>
<members>
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
+ The local variable's type.
</member>
<member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
+ The local variable's name.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptMathConstant.xml b/doc/classes/VisualScriptMathConstant.xml
index 1ef7d71e10..86744e5caf 100644
--- a/doc/classes/VisualScriptMathConstant.xml
+++ b/doc/classes/VisualScriptMathConstant.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Commonly used mathematical constants.
</brief_description>
<description>
+ Provides common math constants, such as Pi or Euler's constant, on an output Data port.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
</description>
<tutorials>
</tutorials>
@@ -26,24 +32,33 @@
</methods>
<members>
<member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant">
+ The math constant.
</member>
</members>
<constants>
<constant name="MATH_CONSTANT_ONE" value="0">
+ Unity: [code]1[/code]
</constant>
<constant name="MATH_CONSTANT_PI" value="1">
+ Pi: [code]3.141593[/code]
</constant>
<constant name="MATH_CONSTANT_2PI" value="2">
+ Pi times two: [code]6.283185[/code]
</constant>
<constant name="MATH_CONSTANT_HALF_PI" value="3">
+ Pi divided by two: [code]1.570796[/code]
</constant>
<constant name="MATH_CONSTANT_E" value="4">
+ Natural log: [code]2.718282[/code]
</constant>
<constant name="MATH_CONSTANT_SQRT2" value="5">
+ Square root of two: [code]1.414214[/code]
</constant>
<constant name="MATH_CONSTANT_INF" value="6">
+ Infinity: [code]inf[/code]
</constant>
<constant name="MATH_CONSTANT_NAN" value="7">
+ Not a number: [code]nan[/code]
</constant>
<constant name="MATH_CONSTANT_MAX" value="8">
</constant>
diff --git a/doc/classes/VisualScriptOperator.xml b/doc/classes/VisualScriptOperator.xml
index 7e85af8af2..de08075af2 100644
--- a/doc/classes/VisualScriptOperator.xml
+++ b/doc/classes/VisualScriptOperator.xml
@@ -7,9 +7,7 @@
- Data (variant): [code]A[/code]
- Data (variant): [code]B[/code]
[b]Output Ports:[/b]
- - Sequence: [code]true[/code]
- - Sequence: [code]false[/code]
- - Sequence: [code]done[/code]
+ - Data (variant): [code]result[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptReturn.xml b/doc/classes/VisualScriptReturn.xml
index 55c53e17a0..ad18e96230 100644
--- a/doc/classes/VisualScriptReturn.xml
+++ b/doc/classes/VisualScriptReturn.xml
@@ -1,8 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Exits a function and returns an optional value.
</brief_description>
<description>
+ Ends the execution of a function and returns control to the calling function. Optionally, it can return a [Variant] value.
+ [b]Input Ports:[/b]
+ - Sequence
+ - Data (variant): [code]result[/code] (optional)
+ [b]Output Ports:[/b]
+ none
</description>
<tutorials>
</tutorials>
@@ -40,8 +47,10 @@
</methods>
<members>
<member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled">
+ If [code]true[/code] the [code]return[/code] input port is available.
</member>
<member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type">
+ The return value's data type.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptSelf.xml b/doc/classes/VisualScriptSelf.xml
index a60f7eee03..723b138722 100644
--- a/doc/classes/VisualScriptSelf.xml
+++ b/doc/classes/VisualScriptSelf.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Outputs a reference to the current instance.
</brief_description>
<description>
+ Provides a reference to the node running the visual script.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (object): [code]instance[/code]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualScriptSequence.xml b/doc/classes/VisualScriptSequence.xml
index a60c9e782b..4ea4203407 100644
--- a/doc/classes/VisualScriptSequence.xml
+++ b/doc/classes/VisualScriptSequence.xml
@@ -1,8 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Executes a series of Sequence ports.
</brief_description>
<description>
+ Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item.
+ [b]Input Ports:[/b]
+ - Sequence: [code]in order[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]1[/code]
+ - Sequence: [code]2 - n[/code] (optional)
+ - Data (int): [code]current[/code]
</description>
<tutorials>
</tutorials>
@@ -26,6 +34,7 @@
</methods>
<members>
<member name="steps" type="int" setter="set_steps" getter="get_steps">
+ The number of steps in the sequence.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualScriptSwitch.xml b/doc/classes/VisualScriptSwitch.xml
index 95ed737372..2540ae54cc 100644
--- a/doc/classes/VisualScriptSwitch.xml
+++ b/doc/classes/VisualScriptSwitch.xml
@@ -1,8 +1,19 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Branches program flow based on a given input's value.
</brief_description>
<description>
+ Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type.
+ [b]Input Ports:[/b]
+ - Sequence: [code]'input' is[/code]
+ - Data (variant): [code]=[/code]
+ - Data (variant): [code]=[/code] (optional)
+ - Data (variant): [code]input[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ - Sequence (optional)
+ - Sequence: [code]done[/code]
</description>
<tutorials>
</tutorials>