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author | Lyuma <xn.lyuma@gmail.com> | 2021-05-20 20:26:11 -0700 |
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committer | Lyuma <xn.lyuma@gmail.com> | 2021-05-20 20:26:11 -0700 |
commit | 60f620411e337635ecbc4628e3df81f11ac25760 (patch) | |
tree | 2eb19b052768490f9b9931cfd0f39f80f2f61f92 | |
parent | d5f9f58b61c2430ee5fae59a0366581482a3b636 (diff) |
Fix incorrect skin deduplication when using named binds
-rw-r--r-- | modules/gltf/gltf_document.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 7b0392fbc1..6b640fdb42 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -4390,6 +4390,9 @@ bool GLTFDocument::_skins_are_same(const Ref<Skin> skin_a, const Ref<Skin> skin_ if (skin_a->get_bind_bone(i) != skin_b->get_bind_bone(i)) { return false; } + if (skin_a->get_bind_name(i) != skin_b->get_bind_name(i)) { + return false; + } Transform a_xform = skin_a->get_bind_pose(i); Transform b_xform = skin_b->get_bind_pose(i); |