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authorFranklin Sobrinho <franklin_gs@hotmail.com>2016-07-16 18:22:44 -0300
committerFranklin Sobrinho <franklin_gs@hotmail.com>2016-07-16 18:22:44 -0300
commit60f1656fff6242c02113534b4e592dcc8243be3e (patch)
treee5b5dcd8a39e1e418289028dfc65a902120e4bee
parent4c4ab140b4569f2700517a13b20127eb7542b3ec (diff)
Fix signals/group button on Scene dock
-rw-r--r--tools/editor/scene_tree_editor.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index f174bc2f1b..cc11cbc562 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -260,13 +260,21 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
} else if (p_id==BUTTON_SIGNALS) {
- item->select(0);
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
NodeDock::singleton->show_connections();
} else if (p_id==BUTTON_GROUPS) {
- item->select(0);
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
NodeDock::singleton->show_groups();
}