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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-17 00:36:20 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-17 00:36:20 +0100 |
commit | 6061d1bfd83262ef2faa3287ace5df588b34e1df (patch) | |
tree | ccde2c8db3a1152049134a330d94b59dba0e76de | |
parent | 2824774d2980417cb36ebcd5ef283d2475bf76a0 (diff) | |
parent | c71d0505290b386b6536987796e8c394ef5b8975 (diff) |
Merge pull request #73462 from BZ1234567890/issue-73305
iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home)
-rw-r--r-- | platform/ios/joypad_ios.mm | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/platform/ios/joypad_ios.mm b/platform/ios/joypad_ios.mm index 057f439b81..9194b09ef6 100644 --- a/platform/ios/joypad_ios.mm +++ b/platform/ios/joypad_ios.mm @@ -305,6 +305,25 @@ void JoypadIOS::start_processing() { float value = gamepad.rightTrigger.value; Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, value); } + + if (@available(iOS 13, *)) { + // iOS uses 'buttonOptions' and 'buttonMenu' names for BACK and START joy buttons. + if (element == gamepad.buttonOptions) { + Input::get_singleton()->joy_button(joy_id, JoyButton::BACK, + gamepad.buttonOptions.isPressed); + } else if (element == gamepad.buttonMenu) { + Input::get_singleton()->joy_button(joy_id, JoyButton::START, + gamepad.buttonMenu.isPressed); + } + } + + if (@available(iOS 14, *)) { + // iOS uses 'buttonHome' for the GUIDE joy button. + if (element == gamepad.buttonHome) { + Input::get_singleton()->joy_button(joy_id, JoyButton::GUIDE, + gamepad.buttonHome.isPressed); + } + } }; } else if (controller.microGamepad != nil) { // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad |