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author | Simon Puchert <simonpuchert@alice.de> | 2019-07-06 20:05:43 +0200 |
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committer | Simon Puchert <simonpuchert@alice.de> | 2019-07-06 20:05:43 +0200 |
commit | 5fc8691176f97e9fdeb609012b0061fbb4de8eb4 (patch) | |
tree | 174ba9a6b2544d2d2cd5c99dbc080c2af0766907 | |
parent | 18ba1bc824fd4739a34ad78a3c95df1fb552ff1b (diff) |
particles: Return uniform density spheres.
This matches the previous change for cpu_particles.
-rw-r--r-- | scene/resources/particles_material.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index edca9e5171..b4818755b4 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -332,7 +332,10 @@ void ParticlesMaterial::_update_shader() { //do none } break; case EMISSION_SHAPE_SPHERE: { - code += " TRANSFORM[3].xyz = normalize(vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0)) * emission_sphere_radius;\n"; + code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; + code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; + code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; + code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n"; } break; case EMISSION_SHAPE_BOX: { code += " TRANSFORM[3].xyz = vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0) * emission_box_extents;\n"; |