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authorhomer666 <homer666@users.noreply.github.com>2019-01-18 01:54:24 +1100
committerhomer666 <homer666@users.noreply.github.com>2019-01-18 01:54:24 +1100
commit5f47e18b0fa95d5dbedd657d1e96f31896bba9b1 (patch)
treefae1de2d090118ef07d6f95fd70f2d695a35515c
parent07e2046980c903268ef0d2f5a73caea77d511519 (diff)
ItemList: ignore `ui_select` action if Select Mode is not "Multi"
-rw-r--r--scene/gui/item_list.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index f5521cccd5..efe452305b 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -715,9 +715,9 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
} else if (p_event->is_action("ui_cancel")) {
search_string = "";
- } else if (p_event->is_action("ui_select")) {
+ } else if (p_event->is_action("ui_select") && select_mode == SELECT_MULTI) {
- if (select_mode == SELECT_MULTI && current >= 0 && current < items.size()) {
+ if (current >= 0 && current < items.size()) {
if (items[current].selectable && !items[current].disabled && !items[current].selected) {
select(current, false);
emit_signal("multi_selected", current, true);