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authorJairo Honorio <registrofx@gmail.com>2019-02-26 12:26:24 -0300
committerJairo Honorio <registrofx@gmail.com>2019-02-26 12:57:43 -0300
commit5ec64d30b1702c0ef4754e31b4ac235aa1b304f9 (patch)
tree2d1bae8f6bea94d6870c7a178e839236670282a0
parent5eeb06ffd1bf9cc79142760c372c17cd858cbe49 (diff)
Resize native run button according to editor scale.
-rw-r--r--editor/editor_run_native.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 887a102aa4..06cadca1c0 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -32,6 +32,7 @@
#include "editor_export.h"
#include "editor_node.h"
+#include "editor_scale.h"
void EditorRunNative::_notification(int p_what) {
@@ -49,7 +50,7 @@ void EditorRunNative::_notification(int p_what) {
im->clear_mipmaps();
if (!im->empty()) {
- im->resize(16, 16);
+ im->resize(16 * EDSCALE, 16 * EDSCALE);
Ref<ImageTexture> small_icon;
small_icon.instance();
small_icon->create_from_image(im, 0);