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| author | Luiz <luizcarlos1405@gmail.com> | 2019-02-14 15:32:29 -0300 | 
|---|---|---|
| committer | Luiz <luizcarlos1405@gmail.com> | 2019-02-14 15:32:29 -0300 | 
| commit | 5ec4f14a245b66b3e268f3c6cbb68a85336c7ca6 (patch) | |
| tree | c57a6d57dd3f701d18ec949fe9d3dc474b851bf3 | |
| parent | 89eb79aef1aac645358664a8245afe35b30da130 (diff) | |
Fix AnimationPlayer bug where it wouldn't reset its position when finished
| -rw-r--r-- | scene/animation/animation_player.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 86fd1ef14c..992eb365ed 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -938,6 +938,7 @@ void AnimationPlayer::_animation_process(float p_delta) {  			} else {  				//stop();  				playing = false; +				playback.current.pos = 0;  				_set_process(false);  				if (end_notify)  					emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);  |