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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-09-10 11:08:20 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-09-10 11:08:20 +0800 |
commit | 5e2167631b3913ba8b34ff8c6c3d8027cb24ddf4 (patch) | |
tree | 1f455d130a1a96f7d55ec082f560ef68d753cf71 | |
parent | ab7e7b8116be3f9c7e9a6ad9ef07c3c08936d8b6 (diff) |
Fixes ParallaxLayer offset when ignore camera zoom
-rw-r--r-- | scene/2d/parallax_background.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 416622e6d5..8c9432f2fa 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -101,7 +101,7 @@ void ParallaxBackground::_update_scroll() { } if (ignore_camera_zoom) { - l->set_base_offset_and_scale(ofs, 1.0, screen_offset); + l->set_base_offset_and_scale((ofs + screen_offset * (scale - 1)) / scale, 1.0, screen_offset); } else { l->set_base_offset_and_scale(ofs, scale, screen_offset); } |